void Start() { instance = this; mapTransform = transform.Find("Map"); generatBlankeMap(mapSizeX, mapSizeY); }
// Use this for initialization void Awake() { instance = this; mapTransform = transform.Find("Map"); generateBlankMap(22); }
// Use this for initialization void Awake() { mapSize = 2000; instance = this; mapTransform = transform.FindChild("Map"); generateBlankMap(22); }
void Awake() { instance = this; mapTransform = transform.FindChild("Map"); generateBlankMap(mapSize); }
void Awake() { instance = this; }