private void OnMapChanged(object sender, MapChangedEventArgs e) { foreach (var newNodeViewModel in e.AddedNodes) { var newNodeView = new NodeView(newNodeViewModel); newNodeView.MouseOverChanged += OnNodeHoveredChanged; _canvas.Children.Add(newNodeView); } foreach (var removedNodeViewModel in e.RemovedNodes) { NodeView toRemove = GetNodeViewFromViewModel(removedNodeViewModel); if (toRemove != null) { toRemove.MouseOverChanged -= OnNodeHoveredChanged; _canvas.Children.Remove(toRemove); } } foreach (var newEdgeViewModel in e.AddedEdges) { var line = CreateLine(newEdgeViewModel); _canvas.Children.Add(line); } foreach (var removedEdgeViewModel in e.RemovedEdges) { var line = GetLineFromViewModel(removedEdgeViewModel); _canvas.Children.Remove(line); } ViewModel.Arrange(); }
private void MapChanged(object sender, MapChangedEventArgs e) { if (!ScriptLoaded) { return; } Console.WriteLine("Trying to get move"); _processTimer.Start(); }
void StatusEditorControl_MapChanged(object sender, MapChangedEventArgs e) { foreach (AccessoryDecoderConnection connection in this.Element.AccessoryConnections) { if (connection != null) { AccessoryDecoderConnection.Save(connection); } } }
private void App_MapChanged(object sender, MapChangedEventArgs e) { (e.NewValue as Map).MouseMove += new MouseEventHandler(Map_MouseMove); e.NewValue.FunctionMode = FunctionMode.None; if (Application.App.Legend != null) { Application.App.Legend.RootNodes.Clear(); e.NewValue.Legend = Application.App.Legend; } }
/// <summary> /// Handles map changes. Updates field representations. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Model_MapChanged(object sender, MapChangedEventArgs e) { Fields.Clear(); for (int i = 0; i < e.Size; i++) { for (int j = 0; j < e.Size; j++) { Fields.Add(new ViewField()); } } }
private static void EventSink_MapChanged(MapChangedEventArgs e) { Item item = e.Entity as Item; if (item == null || !(item is IFactionArtifact)) { return; } CheckItem(item, e.OldMap); }
protected override void LogMapChanged(object sender, MapChangedEventArgs e) { foreach (MapChange c in e.Changes) { MessageGroup msgGroup; PixelMap.OffsetToRelative(c.Offset, out byte rx, out byte ry); short x = PixelMap.RelativeToAbsolute(e.Chunk.Item1, rx); short y = PixelMap.RelativeToAbsolute(e.Chunk.Item2, ry); if (!placed.Remove((x, y, c.Color))) { try { int irx = x - options.LeftX; int iry = y - options.TopY; if (irx < 0 || irx >= width || iry < 0 || iry >= height) { //beyond image rectangle msgGroup = MessageGroup.PixelInfo; } else { byte desiredColor = imagePixels[irx, iry]; if (palette.IsIgnored(desiredColor)) { msgGroup = MessageGroup.PixelInfo; } else if (palette.IsCorrectPixelColor(c.Color, desiredColor)) { msgGroup = MessageGroup.Assist; builtInLastMinute++; } else { msgGroup = MessageGroup.Attack; griefedInLastMinute++; gotGriefed?.Set(); } } } catch (Exception ex) { logger.LogDebug($"LogMapChanged: unhandled exception - {ex}"); msgGroup = MessageGroup.PixelInfo; } logger.LogPixel($"Received pixel update:", e.DateTime, msgGroup, x, y, colorNameResolver.GetName(c.Color)); }
private static void Wrapper_OnMapChanged(object sender, MapChangedEventArgs e) { foreach (MapChange c in e.Changes) { PixelMap.OffsetToRelative(c.Offset, out byte rx, out byte ry); short x = PixelMap.RelativeToAbsolute(e.Chunk.Item1, rx); short y = PixelMap.RelativeToAbsolute(e.Chunk.Item2, ry); if (x <= options.RightX && x >= options.LeftX && y <= options.BottomY && y >= options.TopY) { logger.LogPixel("Received pixel update:", e.DateTime, MessageGroup.PixelInfo, x, y, colorNameResolver.GetName(c.Color)); lock (listLockObj) { updates.Add((x, y, c.Color)); } } } }
private void OnAppMapChanged(MapChangedEventArgs args) { if (args.OldValue != null) { // Unsubscribe events from old map args.OldValue.Layers.LayerSelected -= Layers_LayerSelected; if (args.OldValue is Map) ((Map)args.OldValue).ViewExtentsChanged -= MapFrame_ViewExtentsChanged; } if (args.NewValue != null) { args.NewValue.Layers.LayerSelected += Layers_LayerSelected; if (args.NewValue is Map) ((Map)args.NewValue).ViewExtentsChanged += MapFrame_ViewExtentsChanged; } }
protected override void LogMapChanged(object sender, MapChangedEventArgs e) { foreach (MapChange c in e.Changes) { MessageGroup msgGroup; VoxelMap.OffsetToRelative(c.Offset, out byte rx, out byte ry, out byte z); short x = VoxelMap.RelativeToAbsolute(e.Chunk.Item1, rx); short y = VoxelMap.RelativeToAbsolute(e.Chunk.Item2, ry); if (!placed.Remove((x, y, z, c.Color))) { try { int irx = x - options.MinX; int iry = y - options.MinY; int irz = z - options.BottomZ; if (irx < 0 || irx >= sizeX || iry < 0 || iry >= sizeY || irz < 0 || irz > height) { //beyond image msgGroup = MessageGroup.PixelInfo; } else { byte desiredColor = imageVoxels[x - options.MinX, y - options.MinY, z - options.BottomZ]; if (desiredColor == c.Color) { msgGroup = MessageGroup.Assist; builtInLastMinute++; } else { msgGroup = MessageGroup.Attack; griefedInLastMinute++; gotGriefed?.Set(); } } } catch (Exception ex) { logger.LogDebug($"LogMapChanged: unhandled exception - {ex}"); msgGroup = MessageGroup.PixelInfo; } logger.LogVoxel($"Received voxel update:", e.DateTime, msgGroup, x, y, z, colorNameResolver.GetName(c.Color)); }
/// <summary> /// Handles the MapChanged event of the <see cref="MapManager"/> class. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="MapChangedEventArgs"/> instance containing the event data.</param> private void MapChanged(object sender, MapChangedEventArgs e) { if (Map == null) return; if (e.NewMap.Name != Map.Name) return; if (ObjectWidth != (e.NewMap.Width * e.NewMap.TileWidth)) ObjectWidth = (e.NewMap.Width * e.NewMap.TileWidth); if (ObjectHeight != (e.NewMap.Height * e.NewMap.TileHeight)) ObjectHeight = (e.NewMap.Height * e.NewMap.TileHeight); Render(); }
/// <summary> /// Event handler for map changes. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Model_MapChanged(object sender, MapChangedEventArgs e) { GenerateMap(e.Size); }
void OnMapChange(object source, MapChangedEventArgs e) { OverviewCamera = new OverviewCamera(GraphicsDevice, e.Map); ActiveCamera = OverviewCamera; }
private void Map_MapChanged(object sender, MapChangedEventArgs e) { _account.Character.Map.MapChanged -= Map_MapChanged; OnChangementFinished(e.NewMapId == NewMap); }
/// <summary> /// Event handler for the MapChanged event of the <see cref="MapManager"/> object. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="MapChangedEventArgs"/> instance containing the event data.</param> private void MapChanged(object sender, MapChangedEventArgs e) { }
protected abstract void LogMapChanged(object sender, MapChangedEventArgs e);
/// <summary> /// Handles the MapChanged event of the <see cref="MapManager"/> object. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="MapChangedEventArgs"/> instance containing the event data.</param> private void MapChanged(object sender, MapChangedEventArgs e) { foreach (TreeNode node in mapsNode.Nodes) { if (node.Text == e.OldMap.Name) { node.Name = "Map" + e.NewMap.Name; node.Text = e.NewMap.Name; } } if (treeProject.SelectedNode.Name == "Map" + e.OldMap.Name) SortNodes("Map" + e.NewMap.Name); else SortNodes(); }
protected abstract void Wrapper_OnMapChanged(object sender, MapChangedEventArgs e);
/// <summary> /// Handles the MapChanged event of the <see cref="MapManager"/> class. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="MapChangedEventArgs"/> instance containing the event data.</param> private void MapChanged(object sender, MapChangedEventArgs e) { if (Map == null) return; if (e.NewMap.Name != Map.Name) return; if (this.Name != "Map" + e.NewMap.Name) this.Name = "Map" + e.NewMap.Name; if (this.Text != e.NewMap.Name) this.Text = e.NewMap.Name; if (this.TabText != e.NewMap.Name) { this.TabText = e.NewMap.Name; if (e.NewMap.UnsavedChanges) this.TabText += @"*"; } if (txtName.Text != e.NewMap.Name) txtName.Text = e.NewMap.Name; }
private void Board_MapChanged(object sender, MapChangedEventArgs e) { int sheepCount = Board.Map.SheepRemaining; foreach (GameObject SubPiece in GameObject.FindGameObjectsWithTag("Piece")) { Destroy(SubPiece); } foreach (IPiece SubPiece in Board.Map.Pieces) { if (SubPiece == null) { continue; } int bw = 79; int bwp = 39; int dx = (SubPiece.Location.Y < 2 || SubPiece.Location.Y > 6) ? bwp : bw; int dy = (SubPiece.Location.Y - 1) * bw; if (SubPiece.Location.Y < 2) { dy = SubPiece.Location.Y * bwp; } if (SubPiece.Location.Y > 6) { dy = (SubPiece.Location.Y - 6) * bwp + 5 * bw; } bool isOpposite = SubPiece.Camp == Camp.Wolf ? true : false; bool isScale = SubPiece.Location.Y < 2 || SubPiece.Location.Y > 6 ? true : false; if (isOpposite) { GameObject tempWolf = MonoBehaviour.Instantiate(Wolf, Canvas.transform) as GameObject; tempWolf.GetComponent <RectTransform>().anchoredPosition3D = new Vector3(bw * 2 + (SubPiece.Location.X - 2) * dx, -dy, 0); tempWolf.transform.localScale = new Vector3(1f, 1f, 1f); if (isScale) { tempWolf.GetComponent <RectTransform>().localScale = new Vector3(0.5f, 0.5f, 1); } if (Board.Map.ActivedCamp != Camp.Wolf) { tempWolf.GetComponent <Selectable>().interactable = false; } tempWolf.tag = "Piece"; } else { sheepCount += 1; GameObject tempSheep = MonoBehaviour.Instantiate(Sheep, Canvas.transform) as GameObject; tempSheep.GetComponent <RectTransform>().anchoredPosition3D = new Vector3(bw * 2 + (SubPiece.Location.X - 2) * dx, -dy, 0); tempSheep.transform.localScale = new Vector3(1f, 1f, 1f); if (isScale) { tempSheep.GetComponent <RectTransform>().localScale = new Vector3(0.5f, 0.5f, 1); } if (Board.Map.ActivedCamp != Camp.Sheep || Board.Map.SheepRemaining > 0) { tempSheep.GetComponent <Selectable>().interactable = false; } tempSheep.tag = "Piece"; } } HPText.text = sheepCount.ToString() + "/24"; MPText.text = Board.Map.SheepRemaining.ToString() + "/16"; if (Board.Map.ActivedCamp == Camp.Wolf) { Enemy.SetActive(true); } else { Enemy.SetActive(false); } HPImage.GetComponent <Image>().transform.localScale = new Vector3(((float)sheepCount) / 24, 1, 1); MPImage.GetComponent <Image>().transform.localScale = new Vector3(((float)Board.Map.SheepRemaining) / 16, 1, 1); if (MainController.soundOn) { PieceAudio.Play(); } }