private void OnTriggerEnter(Collider other) { if (other.tag == "Player" && !YaGanada) { Manejador.GanarPartida(); YaGanada = true; } }
private void OnTriggerEnter(Collider other) { if (other.tag == "Player" && !YaGanada) { Manejador.GanarPartida(); YaGanada = true; } }