private IEnumerator FindRooms() { yield return(new WaitForSeconds(1.5f)); // PlayerPrefs.SetString("RoomName", nameRoomToCreate+PlayerPrefs.GetString ("Name")); // SceneManager.LoadScene(nameLoadScene); ManagerStartRoom manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <ManagerStartRoom> (); // manager.GetRoomsInfo (this); //manager.DisconnectAfterCreateRoom (); }
// Use this for initialization void Start() { try{ manag = GameObject.FindGameObjectWithTag("GameManager").GetComponent <ManagerGunRoom> (); webcam = GameObject.FindGameObjectWithTag("GameManager").GetComponent <WebCam> (); } catch { } try{ manag2 = GameObject.FindGameObjectWithTag("GameManager").GetComponent <ManagerStartRoom> (); webcam = GameObject.FindGameObjectWithTag("GameManager").GetComponent <WebCam> (); } catch { } try{ manag3 = GameObject.FindGameObjectWithTag("GameManager").GetComponent <ManagerWalkRoom> (); webcam = GameObject.FindGameObjectWithTag("GameManager").GetComponent <WebCam> (); } catch { } }