Example #1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        unitID = Random.Range(1, 10);
        target = GameObject.Find("Player");

        managerEnemy = GameObject.Find("EnemyManager").GetComponent <ManagerEnemy>();
        hamsterLane1 = GameObject.Find("HamsterLane");
    }
Example #3
0
    // Use this for initialization
    void Start()
    {
        unitID = Random.Range(1, 10);

        managerEnemy = GameObject.Find("EnemyManager").GetComponent <ManagerEnemy>();
        SpawnLane1   = GameObject.Find("TurtleSpawnLane1");
        SpawnLane2   = GameObject.Find("TurtleSpawnLane2");
        SpawnLane3   = GameObject.Find("TurtleSpawnLane3");
    }
Example #4
0
    void Start()
    {
        currentSpeed = snekoSpeed;
        sneko        = GameObject.Find("Sneko");

        enemyManager = GameObject.Find("EnemyManager").GetComponent <ManagerEnemy>();

        snekoHead = GameObject.Find("SnekoHead");
        snekoHead.SetActive(false);
    }
 // Use this for initialization
 void Awake()
 {
     currentHealth  = startingHealth;
     managerEnemy   = GameObject.Find("EnemyManager").GetComponent <ManagerEnemy>();
     turtleMovement = GetComponent <TurtleMovement>();
 }
Example #6
0
 // Use this for initialization
 void Start()
 {
     currentHealth = startingHealth;
     managerEnemy  = GameObject.Find("EnemyManager").GetComponent <ManagerEnemy>();
 }