public static InstanceCache LoadSettings() { InstanceCache cache = new InstanceCache(); DataDeserializer dds = new DataContractXMLLoader(); cache.AddInstance(dds); cache.AddInstance((DataSerializer)dds); DirectoryCache dirCache = new DirectoryCache(); if (File.Exists(Settings.Default.DirectoryCacheFile)) { dirCache = dds.Deserialize <DirectoryCache>(Settings.Default.DirectoryCacheFile); } dirCache.ContainerPath = Settings.Default.ContainerDirectory; cache.AddInstance(dirCache); ManagedVersionsService mvs = new ManagedVersionsService(); if (File.Exists(Settings.Default.ManagedVersionsFile)) { mvs.Load(dds); } mvs.Serializer = (DataSerializer)dds; cache.AddInstance(mvs); return(cache); }
public Overview(ManagedVersionsService versionService, GameDirectoryService gameDirService) { InitializeComponent(); _versionService = versionService; _gameDirService = gameDirService; frmOverviewDetails.Navigate(new OverviewEmpty()); _versions = _versionService.GetManagedVersions(); _versions.CollectionChanged += ContentCollectionChanged; ShowVersions(); }
public Replays(ManagedVersionsService localVersionsService, ReplayService replayService) { _localVersionsService = localVersionsService; _replayService = replayService; InitializeComponent(); ManagedVersionCollection versions = _localVersionsService.GetManagedVersions(); versions.CollectionChanged += ContentCollectionChanged; UpdateVersions(); versionPick.Visibility = Visibility.Hidden; warnNotAvailable.Visibility = Visibility.Hidden; _buttonTimer = new DispatcherTimer(); _buttonTimer.Interval = new TimeSpan(0, 0, 5); _buttonTimer.Tick += OnReplayLaunched; }