public static void Init() { Principal = MainMenu.AddMenu("Kayle", "Kayle"); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("E", new CheckBox("Use E")); Manage = Principal.AddSubMenu("Manage", "Manage"); Manage.AddLabel("Ally Manager"); Manage.AddSeparator(); foreach (var Ally in EntityManager.Heroes.Allies.Where(x => x.Hero != Champion.Kayle)) { Manage.Add(Ally.ChampionName + "/W", new CheckBox("Use W")); Manage.Add(Ally.ChampionName + "/R", new CheckBox("Use R")); } Manage.Add("MinWAlly", new Slider("Min Health: {0}% To use heal in ally", 40, 10, 80)); Manage.Add("MinRAlly", new Slider("Min Health: {0}% To use ult in ally", 15, 5, 30)); Manage.AddSeparator(2); Manage.AddLabel("Kayle Manager"); Manage.Add("MinW", new Slider("Min Health: {0}% To use heal in yourself", 50, 10, 80)); Manage.Add("MinR", new Slider("Min Health: {0}% To use ult in yourself", 15, 5, 45)); Manage.AddSeparator(); Manage.Add("Order", new ComboBox("Priority:", 0, "Kayle > Ally", "Ally > Kayle")); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("E", new CheckBox("Use E")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("E", new CheckBox("Use E")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.Add("Q", new CheckBox("Use Q")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.Add("W", new CheckBox("Use W")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 8, 0, 8)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("R", new CheckBox("Draw R")); }