void Start() { manaDisplay = FindObjectOfType <ManaDisplay>(); parent = GameObject.Find("Defenders"); if (!parent) { parent = new GameObject("Defenders"); } }
private void Start() { _defenderSpawner = DefenderSpawner.instance; _manaDisplay = FindObjectOfType <ManaDisplay>(); }
private void Start() { manaDisplay = FindObjectOfType <ManaDisplay>(); }
private void Awake() { locationSelection = GameObject.Find("Location Selection"); manaDisplay = GetComponentInChildren <ManaDisplay>(); }