public override void OnInspectorGUI() { base.OnInspectorGUI(); if (Application.isPlaying) { MalbersEditor.DrawHeader(M.name + " - List"); EditorGUI.BeginDisabledGroup(true); for (int i = 0; i < M.Items.Count; i++) { EditorGUILayout.ObjectField("Item " + i, M.Items[i], typeof(GameObject), false); } EditorGUI.EndDisabledGroup(); } }