Example #1
0
    void Awake()
    {
        // Prefab이라 EC, Combo find
        EC    = GameObject.Find("EC");
        Combo = GameObject.Find("Combo");
        ec    = EC.GetComponent <EventController>();
        me    = EC.GetComponent <MakeEnemy>();

        // 움직이는 방향
        Direction3d = new Vector3(0f, 0f, 0f) - transform.position;
        Direction   = (new Vector2(Direction3d.x, Direction3d.y)).normalized;

        // 몬스터에 공격받아서 다른 몬스터들 미는 넉백 속도
        PushVelocity = 30f;
        isPushing    = false;
    }
 private void Awake()
 {
     make = this;
 }