public void Add(V2Data item) { item.PropertyChanged += PC; Main_Data.Add(item); OnDataChanged(this, new DataChangedEventArgs(ChangeInfo.Add, Main_Data[number].Freq)); number++; }
public void AddDefaults() { Random rnd = new Random(); Grid1D d1 = new Grid1D(1, 2); Grid1D d2 = new Grid1D(2, 2); V2DataOnGrid New_Grid = new V2DataOnGrid("A", 3, d1, d1); V2DataOnGrid New_Grid_1 = new V2DataOnGrid("A", 3, d2, d2); New_Grid.InitRandom(3, 7); New_Grid_1.InitRandom(4, 8); V2DataCollection New_Coll = new V2DataCollection("B", 5); New_Coll.InitRandom(4, 4, 6, 4, 6); Main_Data.Add(New_Grid); Main_Data.Add(New_Grid_1); Main_Data.Add(New_Grid_1); Main_Data.Add(New_Coll); }