Example #1
0
    void Awake()
    {
        instance = this;

        if (PhotonNetwork.connected)
        {
            return;
        }

        // network initialization wont be here later on
        PhotonNetwork.sendRate            = 64;
        PhotonNetwork.sendRateOnSerialize = 64;

        PhotonNetwork.automaticallySyncScene = true;

        PhotonNetwork.ConnectUsingSettings(Constants.GAME_VERSION);
    }
Example #2
0
    void Start()
    {
        mainMenuSystem = this;

        ShowMain();
    }