public override void Read(AssetReader reader) { base.Read(reader); if (IsReadPreloadTable(reader.Version)) { m_preloadTable = reader.ReadAssetArray <PPtr <Object> >(); } m_container = reader.ReadKVPStringTArray <AssetBundles.AssetInfo>(); MainAsset.Read(reader); if (IsReadScriptCampatibility(reader.Version)) { m_scriptCampatibility = reader.ReadAssetArray <AssetBundleScriptInfo>(); } if (IsReadClassCampatibility(reader.Version)) { m_classCampatibility = reader.ReadKVPInt32UInt32Array(); } if (IsReadClassVersionMap(reader.Version)) { m_classVersionMap = new Dictionary <int, int>(); m_classVersionMap.Read(reader); } if (IsReadRuntimeCompatibility(reader.Version)) { RuntimeCompatibility = reader.ReadUInt32(); } if (IsReadAssetBundleName(reader.Version)) { AssetBundleName = reader.ReadString(); m_dependencies = reader.ReadStringArray(); } if (IsReadIsStreamedSceneAssetBundle(reader.Version)) { IsStreamedSceneAssetBundle = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); } if (IsReadExplicitDataLayout(reader.Version)) { ExplicitDataLayout = reader.ReadInt32(); } if (IsReadPathFlags(reader.Version)) { PathFlags = reader.ReadInt32(); } if (IsReadSceneHashes(reader.Version)) { m_sceneHashes = new Dictionary <string, string>(); m_sceneHashes.Read(reader); } }
public override void Read(AssetStream stream) { base.Read(stream); if (IsReadPreloadTable(stream.Version)) { m_preloadTable = stream.ReadArray <PPtr <Object> >(); } m_container = stream.ReadStringKVPArray <AssetBundles.AssetInfo>(); MainAsset.Read(stream); if (IsReadScriptCampatibility(stream.Version)) { m_scriptCampatibility = stream.ReadArray <AssetBundleScriptInfo>(); } if (IsReadClassCampatibility(stream.Version)) { m_classCampatibility = stream.ReadInt32KVPUInt32Array(); } if (IsReadClassVersionMap(stream.Version)) { m_classVersionMap = new Dictionary <int, int>(); m_classVersionMap.Read(stream); } if (IsReadRuntimeCompatibility(stream.Version)) { RuntimeCompatibility = stream.ReadUInt32(); } if (IsReadAssetBundleName(stream.Version)) { AssetBundleName = stream.ReadStringAligned(); m_dependencies = stream.ReadStringArray(); } if (IsReadIsStreamedSceneAssetBundle(stream.Version)) { IsStreamedSceneAssetBundle = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); } if (IsReadPathFlags(stream.Version)) { PathFlags = stream.ReadInt32(); } }
public override void Read(EndianStream stream) { base.Read(stream); m_preloadTable = stream.ReadArray(() => new PPtr <Object>(AssetsFile)); m_container = stream.ReadStringKVPArray(() => new AssetBundles.AssetInfo(AssetsFile)); MainAsset.Read(stream); if (IsReadScriptCampatibility) { m_scriptCampatibility = stream.ReadArray <AssetBundleScriptInfo>(); m_classCampatibility = stream.ReadInt32KVPUInt32Array(); } RuntimeCompatibility = stream.ReadUInt32(); if (IsReadAssetBundleName) { AssetBundleName = stream.ReadStringAligned(); m_dependencies = stream.ReadStringArray(); IsStreamedSceneAssetBundle = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); PathFlags = stream.ReadInt32(); } }