public MainAppPage(MainAppViewModel mainAppView) { InitializeComponent(); ViewModel = mainAppView; mainAppView.Navigation = this.Navigation; BindingContext = ViewModel; }
public AppViewModel() { Customers = LoadCustomers(); LoadCustomerViewCommand = new RelayCommand(LoadCustomerView); LoadLoginViewCommand = new RelayCommand(LoadLoginView); LoadNewInvoiceViewCommand = new RelayCommand(LoadNewInvoiceView); LoadViewInvoiceViewCommand = new RelayCommand(LoadViewInvoiceView); SelectedViewModel = new MainAppViewModel(); }
/// <summary> /// Constructor /// </summary> /// <param name="mousecontroller"></param> /// <param name="vm"></param> public ActionManager(HandPositionMapper mousecontroller, MainAppViewModel vm) : base() { _viewModel = vm; this.inputMapper = mousecontroller; model = new Model(System.IO.Path.Combine(Environment.CurrentDirectory, @"CNN\Model\gesture_model1.pb")); WindowController.Instance.SetAppWindow(); }
void Awake() { model = gameObject.GetComponent <MainAppViewModel>(); if (null == model) { throw new MissingComponentException(); } model.DynamicScrollView.OnActivitiesPopulated += DisableLoadingText; }
void Awake() { model = gameObject.GetComponent<MainAppViewModel>(); if (null == model) { throw new MissingComponentException(); } model.DynamicScrollView.OnActivitiesPopulated += DisableLoadingText; }
public MainApp() { InitializeComponent(); //Create and sets the view model. _viewModel = new MainAppViewModel(this); DataContext = _viewModel; Resources.MergedDictionaries.Add(App.resdict); LinksView.ItemsSource = _viewModel.Links; Unloaded += _viewModel.MainApp_Unloaded; Messenger.Default.Register <NavigateRequest>( this, NavigateHome); }
public TopUpPopup() { InitializeComponent(); BindingContext = new MainAppViewModel(); }
public void Initialize() { _mainAppViewModel = new MainAppViewModel(); }
public MainPage() { InitializeComponent(); _viewModel = new MainAppViewModel(); DataContext = _viewModel; }