public Magic(Magic_Database.Magic_Type t, int i) { magicType = t; index = i; Magic_Database.SetMagicSpell(this, index); }
public void SetMagicDamage(int x) { userIntellect += x; Magic_Database.SetMagicSpell(this, index); }
public void SetMagicSkillLevel(int x) { skillLevel = x; Magic_Database.SetMagicSpell(this, index); }
public void IncreaseMagicLevel() { skillLevel++; Magic_Database.SetMagicSpell(this, index); }