Example #1
0
 public MagicAttacks(string name, string spelldescribe, int damage, MagicDamgeType attackType, SpellTier spellLvl, int magiclvlrequrements, int price, bool buyable, List <ItemType> itemTags, int itemvalue, bool questitem, Rarity rare)
 {
     Name                = name;
     ItemDescribe        = spelldescribe;
     Damage              = damage;
     AttackType          = attackType;
     SpellLvl            = spellLvl;
     Price               = price;
     Buyable             = buyable;
     MyItemType          = itemTags;
     ItemValue           = itemvalue;
     QuestItem           = questitem;
     MyRare              = rare;
     MagicLvlReqiurement = magiclvlrequrements;
 }
Example #2
0
 public WeaponItem(string name, string itemdescribe, int damge, PhyDamgeType mydamgephytype, MagicDamgeType magictype, int price, bool buyable, int itemvalue, bool questItem, bool craftable, List <ItemType> itemDefine, List <CraftingItemInItem> craftingItems, Rarity rare)
 {
     Name           = name;
     ItemDescribe   = itemdescribe;
     Damge          = damge;
     MyDamgePhyType = mydamgephytype;
     Price          = price;
     Buyable        = buyable;
     ItemValue      = itemvalue;
     QuestItem      = questItem;
     Craftable      = craftable;
     CraftingItems  = craftingItems;
     MyItemType     = itemDefine;
     MyRare         = rare;
     MyMagicEffect  = magictype;
 }
Example #3
0
 public Attack(int damge, PhyDamgeType damgephyType, MagicDamgeType damageelemnttype)
 {
     Damge               = damge;
     DamgephyType        = damgephyType;
     DamageElementalType = damageelemnttype;
 }