void IModScript.Start(Mod mod) { Debug.Log("Initializing MafiaBase..."); var gm = new MafiaGameMode(); GameModeManager.instance.RegisterGameMode("_MafiaBaseGameMode", gm); GameModeManager.instance.SwitchGameMode("_MafiaBaseGameMode"); }
void Start() { gameObject.AddComponent <MusicManager>(); var gm = new MafiaGameMode(); GameModeManager.instance.RegisterGameMode("_MafiaBaseGameMode", gm); if (!GameAPI.instance.skipLoadingMainGame) { GameModeManager.instance.SwitchGameMode("_MafiaBaseGameMode"); } }