public override int GetHashCode() { int hash = 1; if (Id != 0) { hash ^= Id.GetHashCode(); } hash ^= weapons_.GetHashCode(); if (Model.Length != 0) { hash ^= Model.GetHashCode(); } if (Icon.Length != 0) { hash ^= Icon.GetHashCode(); } if (MachineType.Length != 0) { hash ^= MachineType.GetHashCode(); } if (MapType.Length != 0) { hash ^= MapType.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }