Example #1
0
 private void AlarmClear()
 {
     Thread.Sleep(50);
     ConfigHandle.Instance.AlarmDefine.ClearAlarmMessage(b_statusError);
     MachineAlarm.ClearAlarm();
     for (int i = 0; i < DeviceRsDef.AxisList.Count; i++)
     {
         DeviceRsDef.AxisList[i].MC_AlarmReset();
     }
     //frm_Stick.Clear();
 }
Example #2
0
 private void button3_Click(object sender, EventArgs e)
 {
     MachineAlarm.ClearAlarm();
     TaskManager.Default.FSM.Change(FSMStaDef.RESET);
 }
Example #3
0
        protected override void LogicImpl()
        {
            switch (LG.Step)
            {
            case 1:
                for (int i = 0; i < 60; i++)
                {
                    //板卡输出去使能
                    DeviceRsDef.MotionCard.MotionFun.OutputOFF(i);
                    DeviceRsDef.MotionCard1.MotionFun.OutputOFF(i);
                }
                for (int i = 0; i < DeviceRsDef.AxisList.Count; i++)    //轴停止
                {
                    DeviceRsDef.AxisList[i].MC_Stop();
                }
                LogicMission.BeltFeedFun.FromReset = true;
                MachineAlarm.ClearAlarm();    //清除报警
                LG.ImmediateStepNext(10);
                break;

            case 10:
                if (LG.Delay(2000))
                {
                    //ZR轴回零
                    DeviceRsDef.Axis_Z1.MC_Home();
                    DeviceRsDef.Axis_Z2.MC_Home();
                    DeviceRsDef.Axis_Z3.MC_Home();
                    DeviceRsDef.Axis_Z4.MC_Home();
                    //DeviceRsDef.Axis_Z5.MC_Home();

                    DeviceRsDef.Axis_R1.MC_Home();
                    DeviceRsDef.Axis_R2.MC_Home();
                    DeviceRsDef.Axis_R3.MC_Home();
                    DeviceRsDef.Axis_R4.MC_Home();
                    LG.ImmediateStepNext(2);
                }
                break;

            case 2:
                if (Axis.allaixsarrive())
                {
                    DeviceRsDef.Axis_X1.MC_Home();
                    DeviceRsDef.Axis_X2.MC_Home();
                    DeviceRsDef.Axis_X3.MC_Home();
                    DeviceRsDef.Axis_X4.MC_Home();
                    //DeviceRsDef.Axis_X5.MC_Home();

                    DeviceRsDef.Axis_Y1.MC_Home();
                    DeviceRsDef.Axis_Y2.MC_Home();
                    DeviceRsDef.Axis_Y3.MC_Home();
                    DeviceRsDef.Axis_Y4.MC_Home();


                    //DeviceRsDef.Axis_R5.MC_Home();
                    //DeviceRsDef.Axis_X5.MC_Home();
                    DeviceRsDef.Axis_Belt.MC_Home();
                    LG.ImmediateStepNext(3);
                }
                break;

            case 3:
                if (Axis.allaixsarrive())
                {
                    for (int i = 0; i < 2; i++)
                    {
                        Axis.PolishX[i].MC_MoveAbs(ProjectData.Instance.SaveData.PolishPlatform[i].ResetPos.X);
                        Axis.PolishY[i].MC_MoveAbs(ProjectData.Instance.SaveData.PolishPlatform[i].ResetPos.Y);
                        Axis.PolishZ[i].MC_MoveAbs(ProjectData.Instance.SaveData.PolishPlatform[i].ResetPos.Z);
                        Axis.PolishR[i].MC_MoveAbs(ProjectData.Instance.SaveData.PolishPlatform[i].ResetPos.R);
                    }
                    for (int i = 0; i < 2; i++)
                    {
                        Axis.SolderX[i].MC_MoveAbs(ProjectData.Instance.SaveData.SolderPlatform[i].ResetPos.X);
                        Axis.SolderY[i].MC_MoveAbs(ProjectData.Instance.SaveData.SolderPlatform[i].ResetPos.Y);
                        Axis.SolderZ[i].MC_MoveAbs(ProjectData.Instance.SaveData.SolderPlatform[i].ResetPos.Z);
                        Axis.SolderR[i].MC_MoveAbs(ProjectData.Instance.SaveData.SolderPlatform[i].ResetPos.R);
                    }

                    LG.ImmediateStepNext(0xef);
                }
                break;

            case 0xef:
                if (Axis.allaixsarrive())
                {
                    LG.End();
                    TaskManager.Default.FSM.Change(FSMStaDef.STOP);
                }
                break;
            }
        }