Example #1
0
    void Start()
    {
        INSTANCE   = this;
        CanConfirm = false;

        m_MenuStatus    = StageMenuStatus.Selecting;
        m_StageSelector = GameObject.Find("StageSelectionAssets") as GameObject;

        if (GameObject.Find("Chapter00").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter00 = GameObject.Find("Chapter00").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter00 = GameObject.Find("Chapter00").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter01").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter01 = GameObject.Find("Chapter01").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter01 = GameObject.Find("Chapter01").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter02").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter02 = GameObject.Find("Chapter02").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter02 = GameObject.Find("Chapter02").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter03").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter03 = GameObject.Find("Chapter03").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter03 = GameObject.Find("Chapter03").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter04").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter04 = GameObject.Find("Chapter04").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter04 = GameObject.Find("Chapter04").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter05").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter05 = GameObject.Find("Chapter05").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter05 = GameObject.Find("Chapter05").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter06").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter06 = GameObject.Find("Chapter06").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter06 = GameObject.Find("Chapter06").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        if (GameObject.Find("Chapter07").GetComponent <M_MenuSelection>() != null)
        {
            m_Chapter07 = GameObject.Find("Chapter07").GetComponent <M_MenuSelection>() as M_MenuSelection;
        }
        else
        {
            m_Chapter07 = GameObject.Find("Chapter07").AddComponent <M_MenuSelection>() as M_MenuSelection;
        }

        m_CurrentStageSelection = StageSelection.Chapter00;
        m_DesiredStageSelection = StageSelection.Chapter00;
    }
    void Start()
    {
        INSTANCE = this;
        CanConfirm = false;

        m_MenuStatus    = StageMenuStatus.Selecting;
        m_StageSelector = GameObject.Find("StageSelectionAssets") as GameObject;

        if (GameObject.Find("Chapter00").GetComponent<M_MenuSelection>() != null)
            m_Chapter00 = GameObject.Find("Chapter00").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter00 = GameObject.Find("Chapter00").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter01").GetComponent<M_MenuSelection>() != null)
            m_Chapter01 = GameObject.Find("Chapter01").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter01 = GameObject.Find("Chapter01").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter02").GetComponent<M_MenuSelection>() != null)
            m_Chapter02 = GameObject.Find("Chapter02").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter02 = GameObject.Find("Chapter02").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter03").GetComponent<M_MenuSelection>() != null)
            m_Chapter03 = GameObject.Find("Chapter03").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter03 = GameObject.Find("Chapter03").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter04").GetComponent<M_MenuSelection>() != null)
            m_Chapter04 = GameObject.Find("Chapter04").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter04 = GameObject.Find("Chapter04").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter05").GetComponent<M_MenuSelection>() != null)
            m_Chapter05 = GameObject.Find("Chapter05").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter05 = GameObject.Find("Chapter05").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter06").GetComponent<M_MenuSelection>() != null)
            m_Chapter06 = GameObject.Find("Chapter06").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter06 = GameObject.Find("Chapter06").AddComponent<M_MenuSelection>() as M_MenuSelection;

        if (GameObject.Find("Chapter07").GetComponent<M_MenuSelection>() != null)
            m_Chapter07 = GameObject.Find("Chapter07").GetComponent<M_MenuSelection>() as M_MenuSelection;
        else
            m_Chapter07 = GameObject.Find("Chapter07").AddComponent<M_MenuSelection>() as M_MenuSelection;

        m_CurrentStageSelection = StageSelection.Chapter00;
        m_DesiredStageSelection = StageSelection.Chapter00;
    }