Example #1
0
 /// <summary>
 /// Initalizes the objects and managers in the game.
 /// </summary>
 protected override void Initialize()
 {
     base.Initialize();
     M_ContentManager.Init(Content);
     M_GlobalManager.Init();
     M_TextManager.Init();
     M_InputManager.Init();
     M_PartyManager.Init();
     M_MenuManager.Init();
     I_Inventory.Init();
     M_MapManager.Init();
 }