Example #1
0
 public void OnStartTweenFinish()
 {
     for (int i = 0; i < transform.childCount; i++)
     {
         Transform trans = transform.GetChild(i);
         trans.position = m_bezier.GetBezierValue(.25f * i);
         trans.GetComponent <UIEventListener>().onDrag  += OnDragItem;
         trans.GetComponent <UIEventListener>().onPress += OnPressItem;
         trans.GetComponent <UIEventListener>().onClick += OnMenuClick;
     }
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        m_bezier    = gameObject.GetComponent <MUIBezierValue>();
        bezierValue = 0;
        mDelta      = 0;
        for (int i = 0; i < transform.childCount; i++)
        {
            Transform trans = transform.GetChild(i);
            Vector2   pos   = m_bezier.GetBezierValue(.25f * i);
            trans.position      = pos;
            pos                 = trans.localPosition;
            trans.localPosition = new Vector3(-500, 0, 0);
            float   duration   = 0f;
            Vector3 scaleValue = Vector3.one;
            duration   = itemDuration[i];
            scaleValue = Vector3.one * itemScale[i];

            TweenPosition posTween = TweenPosition.Begin(trans.gameObject, duration, pos);
            posTween.animationCurve = posCurve;
            TweenScale scaleTween = TweenScale.Begin(trans.gameObject, duration, scaleValue);
            scaleTween.animationCurve = scaleCurve;
            if (i == 0)
            {
                EventDelegate.Add(scaleTween.onFinished, OnStartTweenFinish, true);
            }
        }
    }