public MSBS.Region.MufflingPortal Serialize(GameObject parent)
    {
        var region = new MSBS.Region.MufflingPortal();

        _Serialize(region, parent);
        region.UnkT00 = UnkT00;
        return(region);
    }
 public void SetRegion(MSBS.Region.MufflingPortal region)
 {
     setBaseRegion(region);
     UnkT00 = region.UnkT00;
 }