public MSBS.Region.MufflingPortal Serialize(GameObject parent) { var region = new MSBS.Region.MufflingPortal(); _Serialize(region, parent); region.UnkT00 = UnkT00; return(region); }
public void SetRegion(MSBS.Region.MufflingPortal region) { setBaseRegion(region); UnkT00 = region.UnkT00; }