public void setBaseEvent(MSB3.Event evt) { EventID = evt.EventID; PartName = evt.PartName; PointName = evt.PointName; EventEntityID = evt.EventEntityID; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.MapOffset)bevt; setBaseEvent(evt); Position = new Vector3(evt.Position.X, evt.Position.Y, evt.Position.Z); Degree = evt.Degree; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.WalkRoute)bevt; setBaseEvent(evt); UnkT00 = evt.UnkT00; WalkPointNames = evt.WalkPointNames; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.Other)bevt; setBaseEvent(evt); SoundTypeMaybe = evt.SoundTypeMaybe; SoundIDMaybe = evt.SoundIDMaybe; }
internal void _Serialize(MSB3.Event evt, GameObject parent) { evt.Name = parent.name; evt.EventID = EventID; evt.PartName = (PartName == "") ? null : PartName; evt.PointName = (PointName == "") ? null : PointName; evt.EventEntityID = EventEntityID; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.GroupTour)bevt; setBaseEvent(evt); PlatoonIDScriptActivate = evt.PlatoonIDScriptActivate; State = evt.State; GroupPartsNames = evt.GroupPartsNames; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.ObjAct)bevt; setBaseEvent(evt); ObjActEntityID = evt.ObjActEntityID; PartName2 = evt.PartName2; ObjActParamID = evt.ObjActParamID; ObjActStateType = evt.ObjActStateType; EventFlagID = evt.EventFlagID; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.Treasure)bevt; setBaseEvent(evt); PartName2 = evt.PartName2; ItemLot1 = evt.ItemLot1; ItemLot2 = evt.ItemLot2; PickupAnimID = evt.PickupAnimID; InChest = evt.InChest; StartDisabled = evt.StartDisabled; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.PseudoMultiplayer)bevt; setBaseEvent(evt); HostEventEntityID = evt.HostEventEntityID; InvasionEventEntityID = evt.InvasionEventEntityID; InvasionRegionIndex = evt.InvasionRegionIndex; SoundIDMaybe = evt.SoundIDMaybe; MapEventIDMaybe = evt.MapEventIDMaybe; FlagsMaybe = evt.FlagsMaybe; UnkT18 = evt.UnkT18; }
public override void SetEvent(MSB3.Event bevt) { var evt = (MSB3.Event.Generator)bevt; setBaseEvent(evt); MaxNum = evt.MaxNum; LimitNum = evt.LimitNum; MinGenNum = evt.MinGenNum; MaxGenNum = evt.MaxGenNum; MinInterval = evt.MinInterval; MaxInterval = evt.MaxInterval; SpawnPointNames = evt.SpawnPointNames; SpawnPartNames = evt.SpawnPartNames; SessionCondition = evt.SessionCondition; UnkT14 = evt.UnkT14; UnkT18 = evt.UnkT18; }
public abstract void SetEvent(MSB3.Event evt);