private void Start() { #if !ALTSPACE_UNITYCLIENT var font = Resources.GetBuiltinResource <Font>("Arial.ttf"); MREAPI.InitializeAPI( defaultMaterial: Resources.Load <Material>("MreMaterial"), layerApplicator: new MixedRealityExtension.Factories.SimpleLayerApplicator(0, 14, 0, 5), textFactory: new MixedRealityExtension.Factories.MWTextFactory(font, font), logger: new UnityLogger() ); App = MREAPI.AppsAPI.CreateMixedRealityExtensionApp("testing", this); App.SceneRoot = gameObject; App.Startup(Uri, "testing", "SceneEditor"); App.OnConnected += App_OnConnected; App.OnAppStarted += App_OnAppStarted; #endif }
public override void _Ready() { if (!_apiInitialized) { var assetCacheGo = new Node { Name = "MRE Asset Cache" }; var assetCache = new AssetCache(); assetCacheGo.AddChild(assetCache); assetCache.CacheRootGO = new Node { Name = "Assets" }; assetCacheGo.AddChild(assetCache.CacheRootGO); assetCache.CacheRootGO.SetProcess(false); MREAPI.InitializeAPI( defaultMaterial: DefaultPrimMaterial, layerApplicator: new SimpleLayerApplicator(0, 9, 10, 5), assetCache: assetCache, textFactory: new SimpleTextFactory(), permissionManager: new SimplePermissionManager(GrantedPermissions), behaviorFactory: new BehaviorFactory(), //dialogFactory: DialogFactory, libraryFactory: new ResourceFactory(), //gltfImporterFactory: new VertexShadedGltfImporterFactory(), //materialPatcher: new VertexMaterialPatcher(), logger: new MRELogger() ); _apiInitialized = true; } //FIXME temp MREAPI.AppsAPI.PermissionManager = new MixedRealityExtension.Factories.SimplePermissionManager(GrantedPermissions); MREApp = MREAPI.AppsAPI.CreateMixedRealityExtensionApp(this, EphemeralAppID, AppID); if (SceneRoot == null) { SceneRoot = this; } MREApp.SceneRoot = SceneRoot; if (AutoStart) { EnableApp(); } MREApp.RPC.OnReceive("log", new RPCHandler <TestLogMessage>( (logMessage) => GD.Print($"Log RPC of type {logMessage.GetType()} called with args [ {logMessage.Message}, {logMessage.TestBoolean} ]") )); // Functional test commands MREApp.RPC.OnReceive("functional-test:test-started", new RPCHandler <string>((testName) => { GD.Print($"Test started: {testName}."); })); MREApp.RPC.OnReceive("functional-test:test-complete", new RPCHandler <string, bool>((testName, success) => { GD.Print($"Test complete: {testName}. Success: {success}."); })); MREApp.RPC.OnReceive("functional-test:close-connection", new RPCHandler(() => { MREApp.Shutdown(); })); MREApp.RPC.OnReceive("functional-test:trace-message", new RPCHandler <string, string>((testName, message) => { GD.Print($"{testName}: {message}"); })); }
void Start() { if (!_apiInitialized) { MREAPI.InitializeAPI( DefaultPrimMaterial, behaviorFactory: new BehaviorFactory(), textFactory: new MWTextFactory(SerifFont, SansSerifFont), libraryFactory: new ResourceFactory(), assetCache: new AssetCache(new GameObject("MRE Asset Cache")), userInfoProvider: new UserInfoProvider(), logger: new MRELogger()); _apiInitialized = true; } MREApp = MREAPI.AppsAPI.CreateMixedRealityExtensionApp(AppID, this); if (SceneRoot == null) { SceneRoot = transform; } MREApp.SceneRoot = SceneRoot.gameObject; MREApp.OnConnecting += MREApp_OnConnecting; MREApp.OnConnectFailed += MREApp_OnConnectFailed; MREApp.OnConnected += MREApp_OnConnected; MREApp.OnDisconnected += MREApp_OnDisconnected; MREApp.OnAppStarted += MREApp_OnAppStarted; MREApp.OnAppShutdown += MREApp_OnAppShutdown; if (AutoStart) { EnableApp(); } MREApp.RPC.OnReceive("log", new RPCHandler <TestLogMessage>( (logMessage) => Debug.Log($"Log RPC of type {logMessage.GetType()} called with args [ {logMessage.Message}, {logMessage.TestBoolean} ]") )); // Functional test commands MREApp.RPC.OnReceive("functional-test:test-started", new RPCHandler <string>((testName) => { Debug.Log($"Test started: {testName}."); })); MREApp.RPC.OnReceive("functional-test:test-complete", new RPCHandler <string, bool>((testName, success) => { Debug.Log($"Test complete: {testName}. Success: {success}."); })); MREApp.RPC.OnReceive("functional-test:close-connection", new RPCHandler(() => { MREApp.Shutdown(); })); MREApp.RPC.OnReceive("functional-test:trace-message", new RPCHandler <string, string>((testName, message) => { Debug.Log($"{testName}: {message}"); })); }
void Start() { if (!_apiInitialized) { MREAPI.InitializeAPI( defaultMaterial: DefaultPrimMaterial, layerApplicator: new SimpleLayerApplicator(0, 9, 10, 5), behaviorFactory: new BehaviorFactory(), textFactory: new TmpTextFactory() { DefaultFont = DefaultFont, SerifFont = SerifFont, SansSerifFont = SansSerifFont, MonospaceFont = MonospaceFont, CursiveFont = CursiveFont }, libraryFactory: new ResourceFactory(), userInfoProvider: new UserInfoProvider(), dialogFactory: DialogFactory, logger: new MRELogger(), materialPatcher: new VertexMaterialPatcher(), gltfImporterFactory: new VertexShadedGltfImporterFactory() ); _apiInitialized = true; } MREApp = MREAPI.AppsAPI.CreateMixedRealityExtensionApp(AppID, this); if (SceneRoot == null) { SceneRoot = transform; } MREApp.SceneRoot = SceneRoot.gameObject; MREApp.OnConnecting += MREApp_OnConnecting; MREApp.OnConnectFailed += MREApp_OnConnectFailed; MREApp.OnConnected += MREApp_OnConnected; MREApp.OnDisconnected += MREApp_OnDisconnected; MREApp.OnAppStarted += MREApp_OnAppStarted; MREApp.OnAppShutdown += MREApp_OnAppShutdown; if (AutoStart) { EnableApp(); } MREApp.RPC.OnReceive("log", new RPCHandler <TestLogMessage>( (logMessage) => Debug.Log($"Log RPC of type {logMessage.GetType()} called with args [ {logMessage.Message}, {logMessage.TestBoolean} ]") )); // Functional test commands MREApp.RPC.OnReceive("functional-test:test-started", new RPCHandler <string>((testName) => { Debug.Log($"Test started: {testName}."); })); MREApp.RPC.OnReceive("functional-test:test-complete", new RPCHandler <string, bool>((testName, success) => { Debug.Log($"Test complete: {testName}. Success: {success}."); })); MREApp.RPC.OnReceive("functional-test:close-connection", new RPCHandler(() => { MREApp.Shutdown(); })); MREApp.RPC.OnReceive("functional-test:trace-message", new RPCHandler <string, string>((testName, message) => { Debug.Log($"{testName}: {message}"); })); }
void Start() { if (!_apiInitialized) { var assetCacheGo = new GameObject("MRE Asset Cache"); var assetCache = assetCacheGo.AddComponent <AssetCache>(); assetCache.CacheRootGO = new GameObject("Assets"); assetCache.CacheRootGO.transform.SetParent(assetCacheGo.transform, false); assetCache.CacheRootGO.SetActive(false); MREAPI.InitializeAPI( defaultMaterial: DefaultPrimMaterial, layerApplicator: new SimpleLayerApplicator(0, 9, 10, 5), assetCache: assetCache, textFactory: new TmpTextFactory() { DefaultFont = DefaultFont, SerifFont = SerifFont, SansSerifFont = SansSerifFont, MonospaceFont = MonospaceFont, CursiveFont = CursiveFont }, permissionManager: new SimplePermissionManager(GrantedPermissions), behaviorFactory: new MRTKBehaviorFactory(), dialogFactory: DialogFactory, libraryFactory: new ResourceFactory(), gltfImporterFactory: new VertexShadedGltfImporterFactory(), materialPatcher: new VertexMaterialPatcher(), logger: new MRELogger() ); _apiInitialized = true; } MREApp = MREAPI.AppsAPI.CreateMixedRealityExtensionApp(this, AppID); if (SceneRoot == null) { SceneRoot = transform; } MREApp.SceneRoot = SceneRoot.gameObject; if (AutoStart) { EnableApp(); } MREApp.RPC.OnReceive("log", new RPCHandler <TestLogMessage>( (logMessage) => Debug.Log($"Log RPC of type {logMessage.GetType()} called with args [ {logMessage.Message}, {logMessage.TestBoolean} ]") )); // Functional test commands MREApp.RPC.OnReceive("functional-test:test-started", new RPCHandler <string>((testName) => { Debug.Log($"Test started: {testName}."); })); MREApp.RPC.OnReceive("functional-test:test-complete", new RPCHandler <string, bool>((testName, success) => { Debug.Log($"Test complete: {testName}. Success: {success}."); })); MREApp.RPC.OnReceive("functional-test:close-connection", new RPCHandler(() => { MREApp.Shutdown(); })); MREApp.RPC.OnReceive("functional-test:trace-message", new RPCHandler <string, string>((testName, message) => { Debug.Log($"{testName}: {message}"); })); }