Example #1
0
        /// <summary>
        /// Called when game pings back.
        /// </summary>
        /// <param name="ws">The websocket.</param>
        /// <param name="message">The message.</param>
        private void OnGamePong(WebSocketBase ws, MPong message)
        {
            TimeSpan lag = DateTime.Now.Subtract(_gamePing.LastSent);

            ClientLag = lag.TotalMilliseconds;
            Players   = message.Players;
            Games     = message.Games;
        }
Example #2
0
        /// <summary>
        /// Called when the game pings back.
        /// </summary>
        /// <param name="ws">The websocket.</param>
        /// <param name="message">The message.</param>
        private void OnPong(WebSocketBase ws, MPong message)
        {
            TimeSpan lag = DateTime.Now.Subtract(tournamentPing.LastSent);

            Client.ClientLag = lag.TotalMilliseconds;
        }