private void RefreshLists() { // get connection lists MOG_CommandServerCS commandServer = (MOG_CommandServerCS)MOG_ControllerSystem.GetCommandManager(); if (commandServer == null) { return; } this.slaveList = commandServer.GetRegisteredSlaves(); this.clientList = commandServer.GetRegisteredClients(); this.editorList = commandServer.GetRegisteredEditors(); this.serverList = new ArrayList(); // build server's "command" MOG_Command command = new MOG_Command(); command.SetComputerName(MOG_ControllerSystem.GetComputerName()); command.SetComputerIP(MOG_ControllerSystem.GetComputerIP()); command.SetNetworkID(1); command.SetCommandType(0); command.SetDescription(""); this.serverList.Add(command); }