private void NodeOnNodeDirtyPlug(object sender, MNodePlugFunctionArgs mNodePlugFunctionArgs) { CurTime = DateTime.Now.Ticks / 10; if (CurTime - PrevTime > Delta) { OnChanged(EventArgs.Empty); } PrevTime = CurTime; }
internal void NodeOnNodeDirtyPlug(object sender, MNodePlugFunctionArgs mNodePlugFunctionArgs) { _curTime = TimeSpan.FromTicks(DateTime.Now.Ticks); if (_curTime.Subtract(_prevTime).TotalMilliseconds > EventTimeInterval) { OnChanged(DagNode); } _prevTime = _curTime; }
internal void NodeOnNodeDirtyPlug(object sender, MNodePlugFunctionArgs mNodePlugFunctionArgs) { OnChanged(DagNode); }