private void Awake() { instance = this; // pnl_menu.SetActive(true); pnl_loose.SetActive(false); pnl_win.SetActive(false); //Cursor.SetCursor(tex_cursor, Vector2.zero, CursorMode.Auto); setWinPanel(); //... print("MNG_Game : LOADED"); }
private void Awake() { instance = this; print("MNG_Game : LOADED"); }