private void init(string title, string message, string ok) { #if UNITY_WP8 MNWP8Message msg = MNWP8Message.Create(title, message); msg.OnComplete += OnCompleteListener; #endif #if UNITY_IPHONE MNIOSMessage msg = MNIOSMessage.Create(title, message, ok); msg.OnComplete += OnCompleteListener; #endif #if UNITY_ANDROID MNAndroidMessage msg = MNAndroidMessage.Create(title, message, ok); msg.OnComplete += OnCompleteListener; #endif }
private void init(string title, string message, string ok) { #if UNITY_WP8 || UNITY_METRO MNWP8Message msg = MNWP8Message.Create(title, message); msg.addEventListener(BaseEvent.COMPLETE, OnCompleteListener); #endif #if UNITY_IPHONE MNIOSMessage msg = MNIOSMessage.Create(title, message, ok); msg.addEventListener(BaseEvent.COMPLETE, OnCompleteListener); #endif #if UNITY_ANDROID MNAndroidMessage msg = MNAndroidMessage.Create(title, message, ok); msg.addEventListener(BaseEvent.COMPLETE, OnCompleteListener); #endif }