Example #1
0
 public void NextSelect()
 {
     if (Tabs == null)
     {
         return;
     }
     if (Tabs[TabIndex].Items == null || Tabs[TabIndex].Items.Length == 0)
     {
         return;
     }
     SelectIndex = MMWMath.Repeat(SelectIndex + 1, 0, Tabs[TabIndex].Items.Length - 1);
 }
Example #2
0
 public void PrevTab()
 {
     if (Tabs == null)
     {
         return;
     }
     TabIndex = MMWMath.Repeat(TabIndex - 1, 0, 1);
     if (Tabs[TabIndex].Items == null || Tabs[TabIndex].Items.Length == 0)
     {
         return;
     }
     SelectIndex = MMWMath.Clamp(SelectIndex, 0, Tabs[TabIndex].Items.Length - 1);
 }
Example #3
0
        protected override void Update(double deltaTime)
        {
            if (Input.IsKeyPressed(Key.Number1) && 0 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 0;
            }
            if (Input.IsKeyPressed(Key.Number2) && 1 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 1;
            }
            if (Input.IsKeyPressed(Key.Number3) && 2 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 2;
            }
            if (Input.IsKeyPressed(Key.Number4) && 3 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 3;
            }
            if (Input.IsKeyPressed(Key.Number5) && 4 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 4;
            }
            if (Input.IsKeyPressed(Key.Number6) && 5 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 5;
            }
            if (Input.IsKeyPressed(Key.Number7) && 6 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 6;
            }
            if (Input.IsKeyPressed(Key.Number8) && 7 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 7;
            }
            if (Input.IsKeyPressed(Key.Number9) && 8 < userData.MaxHotbatItemCount)
            {
                userData.ItemSelectIndex = 8;
            }

            if (Input.MouseWheel > 0)
            {
                userData.ItemSelectIndex = MMWMath.Repeat(userData.ItemSelectIndex + 1, 0, userData.MaxHotbatItemCount - 1);
            }
            if (Input.MouseWheel < 0)
            {
                userData.ItemSelectIndex = MMWMath.Repeat(userData.ItemSelectIndex - 1, 0, userData.MaxHotbatItemCount - 1);
            }
        }
Example #4
0
        protected override void Update(double deltaTime)
        {
            if (Pause)
            {
                return;
            }
            var dist = (Transform.WorldPosition - MMW.MainCamera.Transform.WorldPosition).Length;

            var interval = dist / (300.0 * Priority);

            if (interval > 0.2)
            {
                interval = 0.2;
            }

            time  += deltaTime;
            frame += deltaTime * Speed;
            if (time >= interval)
            {
                time          -= interval;
                Animator.Frame = MMWMath.Repeat((float)(frame * 30.0), 0.0f, maxframe);
            }

            if (setdelay > 0.0)
            {
                delay -= deltaTime;
                if (delay < 0.0)
                {
                    delay = 0.0;
                }
                var rate = (float)(delay / setdelay);
                if (prevAnimName != null)
                {
                    Animator.SetRate(prevAnimName, rate);
                }
                Animator.SetRate(animName, 1.0f - rate);

                if (delay == 0.0)
                {
                    prevAnimName = animName;
                    setdelay     = 0.0;
                }
            }
        }