public override void readFloatArray(MFloatArray array, uint size)
        {
            Trace.Assert(myCurrentChanelNode != null);

            XmlNode     floatArrayNode = myCurrentChanelNode.SelectSingleNode(floatArrayTag);
            XmlNodeList valueNodeList  = floatArrayNode.SelectNodes("value");

            array.clear();
            array.length = size;
            foreach (XmlNode valueNode in valueNodeList)
            {
                double value = Convert.ToDouble(valueNode.InnerText);
                array.append((float)value);
            }
            return;
        }
        public override void readFloatArray(MFloatArray array, uint size)
        {
            Trace.Assert(myCurrentChanelNode != null);

            XmlNode floatArrayNode = myCurrentChanelNode.SelectSingleNode(floatArrayTag);
            XmlNodeList valueNodeList = floatArrayNode.SelectNodes("value");
            array.clear();
            array.length = size;
            foreach (XmlNode valueNode in valueNodeList)
            {
                double value = Convert.ToDouble(valueNode.InnerText);
                array.append((float)value);
            }
            return;
        }
Example #3
0
 public void append_uv(float u, float v)
 {
     ucoord.append(u);
     vcoord.append(v);
 }