Example #1
0
    private void Awake()
    {
        MFUIMgr.Init();

        // 服务器做成一个可以选择的列表
#if UNITY_EDITOR
        if (!debug)
        {
            _netMgr.Init(new MFSocketClient("116.196.109.146", 8090));
        }
#else
        if (debug)
        {
            _netMgr.Init(new MFSocketClient("10.0.2.2", 8090));
        }
        else
        {
            _netMgr.Init(new MFSocketClient("116.196.109.146", 8090));
        }

        MFAgoraMgr.Init();
        ssdk = GetComponent <ShareSDK>();
#endif
        MFApplicationUtil.SetDebugMode(debug);

        MFServerAgentBase.Init();

        DontDestroyOnLoad(gameObject);

        if (debug)
        {
            MFLog.LogInfo("Debug Mode Start");
        }
    }