public byte[] ToArray()
        {
            MemoryStream buffer = new MemoryStream();

            buffer.WriteValueU32(firstVal);
            buffer.WriteValueS32(pccRef.findName("None"));
            buffer.Seek(16, SeekOrigin.Begin);
            buffer.WriteValueU32(otherVal);
            buffer.WriteValueS32(enumTextureGroups.Count);
            foreach (ByteProp byteProp in enumTextureGroups)
            {
                buffer.WriteValueS32(pccRef.FindNameOrAdd(byteProp.name));
                buffer.WriteValueS32(byteProp.value);
            }

            return(buffer.ToArray());
        }
Example #2
0
        int WriteStrProperty(MemoryStream m, string name, string text)
        {
            if (text != "" && text[text.Length - 1] != 0)
            {
                text += '\0';
            }
            int sizetext         = text.Length * 2 + 4;
            int NAME_name        = pcc.findName(name);
            int NAME_StrProperty = pcc.findName("StrProperty");

            m.Write(BitConverter.GetBytes(NAME_name), 0, 4);
            m.Write(BitConverter.GetBytes(0), 0, 4);
            m.Write(BitConverter.GetBytes(NAME_StrProperty), 0, 4);
            m.Write(BitConverter.GetBytes(0), 0, 4);
            m.Write(BitConverter.GetBytes(sizetext), 0, 4);
            m.Write(BitConverter.GetBytes(0), 0, 4);
            m.Write(BitConverter.GetBytes(-text.Length), 0, 4);
            foreach (char c in text)
            {
                m.Write(BitConverter.GetBytes((Int16)c), 0, 2);
            }
            return(24 + sizetext);
        }