Example #1
0
 private static Type getType(ME2Explorer.PCCObject pcc, int type)
 {
     switch (pcc.GetName(type))
     {
         case "None": return Type.None;
         case "StructProperty": return Type.StructProperty;
         case "IntProperty": return Type.IntProperty;
         case "FloatProperty": return Type.FloatProperty;
         case "ObjectProperty": return Type.ObjectProperty;
         case "NameProperty": return Type.NameProperty;
         case "BoolProperty": return Type.BoolProperty;
         case "ByteProperty": return Type.ByteProperty;
         case "ArrayProperty": return Type.ArrayProperty;
         case "DelegateProperty": return Type.DelegateProperty;
         case "StrProperty": return Type.StrProperty;
         case "StringRefProperty": return Type.StringRefProperty;
         default:
             return Type.Unknown;
     }
 }
Example #2
0
 private static PropertyValue ReadValue(ME2Explorer.PCCObject pcc, byte[] raw, int start, int type)
 {
     PropertyValue v = new PropertyValue();
     switch (pcc.GetName(type))
     {
         case "IntProperty":
         case "FloatProperty":
         case "ObjectProperty":
         case "StringRefProperty":
             v.IntValue = BitConverter.ToInt32(raw, start);
             v.len = 4;
             break;
         case "NameProperty":
             v.IntValue = BitConverter.ToInt32(raw, start);
             v.len = 8;
             break;
         case "BoolProperty":
             if (start < raw.Length)
                 v.IntValue = raw[start];
             v.len = 1;
             break;
     }
     return v;
 }
Example #3
0
        public static List<Property> ReadProp(ME2Explorer.PCCObject pcc, byte[] raw, int start)
        {
            Property p;
            PropertyValue v;
            int sname;
            List<Property> result = new List<Property>();
            int pos = start;
            if (raw.Length - pos < 8)
                return result;
            int name = (int)BitConverter.ToInt32(raw, pos);
            //printbytes(raw, pos, 60);
            if (!pcc.isName(name))
                return result;
            string t = pcc.GetName(name);
            if (t == "None")
            {
                p = new Property();
                p.Name = t;
                p.TypeVal = Type.None;
                p.i = 0;
                p.offsetval = pos;
                p.Size = 20;
                p.Value = new PropertyValue();
                p.raw = BitConverter.GetBytes((Int64)name);
                p.offend = pos + 20;
                result.Add(p);
                return result;
            }
            int type = (int)BitConverter.ToInt32(raw, pos + 8);
            int size = BitConverter.ToInt32(raw, pos + 16);
            int idx = BitConverter.ToInt32(raw, pos + 20); //Unused
            if (!pcc.isName(type) || size < 0 || size >= raw.Length)
                return result;

            string tp = pcc.GetName(type);
            switch (tp)
            {
                case "BoolProperty":
                    p = new Property();
                    p.TypeVal = Type.BoolProperty;
                    p.Name = t;
                    p.Size = size;
                    p.i = 0;
                    v = new PropertyValue();
                    v.IntValue = BitConverter.ToInt32(raw, pos + 24); //Guess. I haven't seen a true boolproperty yet
                    pos += 28;
                    p.Value = v;
                    break;
                case "NameProperty":
                    p = new Property();
                    p.TypeVal = Type.NameProperty;
                    p.Name = t;
                    p.Size = size;
                    p.i = 0;
                    //pos += 32;
                    v = new PropertyValue();
                    //int tempInt = BitConverter.ToInt32(raw, pos + 24);
                    v.IntValue = BitConverter.ToInt32(raw, pos + 24);
                    v.StringValue = pcc.GetName(v.IntValue);
                    p.Value = v;
                    pos += 32;
                    //throw new NullReferenceException();
                    break;
                case "IntProperty":
                    p = new Property();
                    p.TypeVal = Type.IntProperty;
                    v = new PropertyValue();
                    v.IntValue = BitConverter.ToInt32(raw, pos + 24);
                    p.Name = t;
                    p.Size = size;
                    p.i = 0;
                    p.offsetval = pos + 24;
                    pos += 28;
                    p.Value = v;
                    break;
                case "DelegateProperty":
                    p = new Property();
                    p.Name = t;
                    p.Size = size;
                    p.TypeVal = Type.DelegateProperty;
                    p.i = 0;
                    p.offsetval = pos + 24;
                    v = new PropertyValue();
                    v.IntValue = BitConverter.ToInt32(raw, pos + 28);
                    v.len = size;
                    v.Array = new List<PropertyValue>();
                    pos += 24;
                    for (int i = 0; i < size; i++)
                    {
                        PropertyValue v2 = new PropertyValue();
                        if (pos < raw.Length)
                            v2.IntValue = raw[pos];
                        v.Array.Add(v2);
                        pos++;
                    }
                    p.Value = v;
                    break;
                case "ArrayProperty":
                    int count = (int)BitConverter.ToInt64(raw, pos + 24);
                    p = new Property();
                    p.Name = t;
                    p.Size = size;
                    p.TypeVal = Type.ArrayProperty;
                    p.i = 0;
                    p.offsetval = pos + 24;
                    v = new PropertyValue();
                    v.IntValue = type;
                    v.len = size - 4;
                    count = v.len;//TODO can be other objects too
                    v.Array = new List<PropertyValue>();
                    pos += 28;
                    for (int i = 0; i < count; i++)
                    {
                        PropertyValue v2 = new PropertyValue();
                        if (pos < raw.Length)
                            v2.IntValue = raw[pos];
                        v.Array.Add(v2);
                        pos++;
                    }
                    p.Value = v;
                    break;
                case "StrProperty":
                    count = (int)BitConverter.ToInt32(raw, pos + 24);
                    p = new Property();
                    p.Name = t;
                    p.Size = size;
                    p.TypeVal = Type.StrProperty;
                    p.i = 0;
                    p.offsetval = pos + 24;
                    //count *= -1;
                    v = new PropertyValue();
                    v.IntValue = type;
                    v.len = count;
                    pos += 28;
                    string s = "";

                    for (int i = 0; i < count - 1; i++)
                    {
                        s += (char)raw[pos];
                        pos++;
                    }
                    pos++;
                    v.StringValue = s;
                    p.Value = v;
                    break;
                case "StructProperty":
                    sname = (int)BitConverter.ToInt64(raw, pos + 24);
                    p = new Property();
                    p.Name = t;
                    p.Size = size;
                    p.TypeVal = Type.StructProperty;
                    p.i = 0;
                    p.offsetval = pos + 24;
                    v = new PropertyValue();
                    v.IntValue = sname;
                    v.StringValue = pcc.GetName(sname);
                    v.len = size;
                    v.Array = new List<PropertyValue>();
                    pos += 32;
                    for (int i = 0; i < size; i += 4)
                    {
                        PropertyValue v2 = new PropertyValue();
                        //if (pos < raw.Length)
                        //    v2.IntValue = raw[pos];
                        //v.Array.Add(v2);
                        //pos++;
                        if (pos < raw.Length)
                            v2.IntValue = BitConverter.ToInt32(raw, pos);
                        v.Array.Add(v2);
                        pos += 4;
                    }
                    p.Value = v;
                    break;
                case "ByteProperty":
                    //sname = (int)BitConverter.ToInt64(raw, pos + 24);
                    sname = BitConverter.ToInt32(raw, pos + 24);
                    p = new Property();
                    p.Name = t;
                    p.Size = size;
                    p.TypeVal = Type.ByteProperty;
                    p.i = 0;
                    p.offsetval = pos + 32;
                    v = new PropertyValue();
                    v.StringValue = pcc.GetName(sname);
                    v.IntValue = BitConverter.ToInt32(raw, pos + 28);
                    v.String2 = pcc.GetName(v.IntValue);
                    v.len = size;
                    pos += 32;
                    //v.IntValue = (int)BitConverter.ToInt64(raw, pos);
                    //pos += size;
                    p.Value = v;
                    break;
                case "FloatProperty":
                    sname = BitConverter.ToInt32(raw, pos + 24);
                    p = new Property();
                    p.Name = t;
                    p.Size = size;
                    p.TypeVal = Type.FloatProperty;
                    p.i = 0;
                    p.offsetval = pos + 24;
                    v = new PropertyValue();
                    v.FloatValue = BitConverter.ToSingle(raw, pos + 24);
                    v.len = size;
                    pos += 28;
                    p.Value = v;
                    break;
                default:
                    p = new Property();
                    p.Name = t;
                    p.TypeVal = getType(pcc, type);
                    p.i = 0;
                    p.Size = size;
                    p.offsetval = pos + 24;
                    p.Value = ReadValue(pcc, raw, pos + 24, type);
                    pos += p.Value.len + 24;
                    break;
            }
            p.raw = new byte[pos - start];
            p.offend = pos;
            if (pos < raw.Length)
                for (int i = 0; i < pos - start; i++)
                    p.raw[i] = raw[start + i];
            result.Add(p);
            if (pos != start) result.AddRange(ReadProp(pcc, raw, pos));
            return result;
        }
Example #4
0
 public static string PropertyToText(Property p, ME2Explorer.PCCObject pcc)
 {
     string s = "";
     s = "Name: " + p.Name;
     s += ", Type: " + TypeToString((int)p.TypeVal);
     s += ", Size: " + p.Size + ",";
     switch (p.TypeVal)
     {
         case Type.StructProperty:
             s += " \"" + pcc.GetName(p.Value.IntValue) + "\" with " + p.Value.Array.Count.ToString() + " bytes";
             break;
         case Type.IntProperty:
         case Type.ObjectProperty:
         case Type.StringRefProperty:
             s += " Value: " + p.Value.IntValue.ToString();
             break;
         case Type.BoolProperty:
             s += " Value: " + (p.raw[24] == 1);
             break;
         case Type.FloatProperty:
             s += " Value: " + p.Value.FloatValue;
             break;
         case Type.NameProperty:
             s += " " + p.Value.StringValue;
             break;
         case Type.ByteProperty:
             s += " Value: \"" + p.Value.StringValue + "\", with int: " + p.Value.IntValue;
             break;
         case Type.ArrayProperty:
             s += " bytes"; //Value: " + p.Value.Array.Count.ToString() + " Elements";
             break;
         case Type.StrProperty:
             if (p.Value.StringValue.Length == 0)
                 break;
             s += " Value: " + p.Value.StringValue;
             break;
     }
     return s;
 }
Example #5
0
 public static ME2Explorer.Unreal.CustomProperty PropertyToGrid(Property p, ME2Explorer.PCCObject pcc)
 {
     string cat = p.TypeVal.ToString();
     ME2Explorer.Unreal.CustomProperty pg;
     switch (p.TypeVal)
     {
         case Type.BoolProperty:
             pg = new ME2Explorer.Unreal.CustomProperty(p.Name, cat, (p.Value.IntValue == 1), typeof(bool), false, true);
             break;
         case Type.FloatProperty:
             byte[] buff = BitConverter.GetBytes(p.Value.IntValue);
             float f = BitConverter.ToSingle(buff, 0);
             pg = new ME2Explorer.Unreal.CustomProperty(p.Name, cat, f, typeof(float), false, true);
             break;
         case Type.ByteProperty:
         case Type.NameProperty:
             NameProp pp = new NameProp();
             pp.name = pcc.GetName(p.Value.IntValue);
             pp.nameindex = p.Value.IntValue;
             pg = new ME2Explorer.Unreal.CustomProperty(p.Name, cat, pp, typeof(NameProp), false, true);
             break;
         case Type.ObjectProperty:
             ObjectProp ppo = new ObjectProp();
             ppo.name = pcc.getObjectName(p.Value.IntValue);
             //ppo.name = pcc.GetName(pcc.Exports[p.Value.IntValue].name);
             ppo.nameindex = p.Value.IntValue;
             pg = new ME2Explorer.Unreal.CustomProperty(p.Name, cat, ppo, typeof(ObjectProp), false, true);
             break;
         case Type.StructProperty:
             StructProp ppp = new StructProp();
             ppp.name = pcc.GetName(p.Value.IntValue);
             ppp.nameindex = p.Value.IntValue;
             byte[] buf = new byte[p.Value.Array.Count()];
             for (int i = 0; i < p.Value.Array.Count(); i++)
                 buf[i] = (byte)p.Value.Array[i].IntValue;
             List<int> buf2 = new List<int>();
             for (int i = 0; i < p.Value.Array.Count() / 4; i++)
                 buf2.Add(BitConverter.ToInt32(buf, i * 4));
             ppp.data = buf2.ToArray();
             pg = new ME2Explorer.Unreal.CustomProperty(p.Name, cat, ppp, typeof(StructProp), false, true);
             break;
         default:
             pg = new ME2Explorer.Unreal.CustomProperty(p.Name, cat, p.Value.IntValue, typeof(int), false, true);
             break;
     }
     return pg;
 }
Example #6
0
 public static List<Property> getPropList(ME2Explorer.PCCObject pcc, byte[] raw)
 {
     Application.DoEvents();
     int start = detectStart(pcc, raw);
     return ReadProp(pcc, raw, start);
 }
Example #7
0
 public static int detectStart(ME2Explorer.PCCObject pcc, byte[] raw)
 {
     int result = 8;
     int test1 = BitConverter.ToInt32(raw, 4);
     if (test1 < 0)
         result = 30;
     else
     {
         int test2 = BitConverter.ToInt32(raw, 8);
         if (pcc.isName(test1) && test2 == 0)
             result = 4;
         if (pcc.isName(test1) && pcc.isName(test2) && test2 != 0)
             result = 8;
     }
     return result;
 }