private void MEMediaOpened(object sender, RoutedEventArgs e) { try { ME.Play(); } catch { } }
private void Total_Summary_Load(object sender, EventArgs e) { // TODO: This line of code loads data into the 'db_ShopDataSet8.tbl_Records' table. You can move, or remove it, as needed. try { // this.tbl_RecordsTableAdapter.Fill(this.db_ShopDataSet8.tbl_Records, data, data1); // this.tbl_RecordsTableAdapter.Fill(this.db_ShopDataSet9.tbl_Records,data,data1); //Court Cards Court_DS Hds = new Court_DS(); SqlDataAdapter da1 = new SqlDataAdapter("select * from tbl_Records where Date Between '" + data + "' AND '" + data1 + "' AND Cat_id='1'", con.connect); da1.Fill(Hds, Hds.Tables[0].TableName); ReportDataSource rds1 = new ReportDataSource("Court_DS", Hds.Tables[0]); this.reportViewer1.LocalReport.DataSources.Clear(); this.reportViewer1.LocalReport.DataSources.Add(rds1); this.reportViewer1.LocalReport.Refresh(); //HB Cards HB_DS Hds1 = new HB_DS(); SqlDataAdapter da2 = new SqlDataAdapter("select * from tbl_Records where Date Between '" + data + "' AND '" + data1 + "' AND Cat_id='2'", con.connect); da2.Fill(Hds1, Hds1.Tables[0].TableName); ReportDataSource rds2 = new ReportDataSource("HB_DSS", Hds1.Tables[0]); // this.reportViewer1.LocalReport.DataSources.Clear(); this.reportViewer1.LocalReport.DataSources.Add(rds2); //Employee Cards EM_DS Hds2 = new EM_DS(); SqlDataAdapter da3 = new SqlDataAdapter("select * from tbl_Records where Date Between '" + data + "' AND '" + data1 + "' AND Cat_id='4'", con.connect); da3.Fill(Hds2, Hds2.Tables[0].TableName); ReportDataSource rds3 = new ReportDataSource("EM_DSS", Hds2.Tables[0]); // this.reportViewer1.LocalReport.DataSources.Clear(); this.reportViewer1.LocalReport.DataSources.Add(rds3); //Meeting Cards ME Hds3 = new ME(); SqlDataAdapter da4 = new SqlDataAdapter("select * from tbl_Records where Date Between '" + data + "' AND '" + data1 + "' AND Cat_id='3'", con.connect); da4.Fill(Hds3, Hds3.Tables[0].TableName); ReportDataSource rds4 = new ReportDataSource("ME_DSS", Hds3.Tables[0]); // this.reportViewer1.LocalReport.DataSources.Clear(); this.reportViewer1.LocalReport.DataSources.Add(rds4); //Kitchen Cards KC_DS Hds4 = new KC_DS(); SqlDataAdapter da5 = new SqlDataAdapter("select * from tbl_Records where Date Between '" + data + "' AND '" + data1 + "' AND Cat_id='5'", con.connect); da5.Fill(Hds4, Hds4.Tables[0].TableName); ReportDataSource rds5 = new ReportDataSource("KC_DSS", Hds4.Tables[0]); // this.reportViewer1.LocalReport.DataSources.Clear(); this.reportViewer1.LocalReport.DataSources.Add(rds5); this.reportViewer1.LocalReport.Refresh(); this.reportViewer1.RefreshReport(); } catch (Exception tt) { MessageBox.Show(tt.Message); } }
private void gen18() { double part1, part2, part3, part4, part5, part6, Mn, ME, Dn, DE, MEn, DEn; part1 = r.Next(1, 8); part2 = r.Next(1, 10 - (int)part1); part3 = 10 - part1 - part2; part4 = r.Next(0, (int)part1) / 10d; part1 = Math.Abs(part1 / 10d - part4); part5 = r.Next(0, (int)part2) / 10d; part2 = Math.Abs(part2 / 10d - part5); part6 = r.Next(0, (int)part3) / 10d; part3 = Math.Abs(part3 / 10d - part6); paragraph = document.InsertParagraph(); paragraph.AppendLine("18. ").Font(font).FontSize(12).Bold().Alignment = Alignment.left; paragraph.Append("Дана таблица распределения вероятностей двумерной случайной величины (y,x)").Font(font).FontSize(12); Table table = document.AddTable(3, 4); table.Alignment = Alignment.center; table.SetColumnWidth(0, 40); table.SetColumnWidth(1, 40); table.SetColumnWidth(2, 40); table.SetColumnWidth(3, 40); table.Rows[0].Cells[0].Paragraphs[0].Append("y/x").Alignment = Alignment.center; table.Rows[0].Cells[1].Paragraphs[0].Append("-1").Alignment = Alignment.center; table.Rows[0].Cells[2].Paragraphs[0].Append("0").Alignment = Alignment.center; table.Rows[0].Cells[3].Paragraphs[0].Append("1").Alignment = Alignment.center; table.Rows[1].Cells[0].Paragraphs[0].Append("0").Alignment = Alignment.center; table.Rows[2].Cells[0].Paragraphs[0].Append("1").Alignment = Alignment.center; table.Rows[1].Cells[1].Paragraphs[0].Append(part1.ToString()).Alignment = Alignment.center; table.Rows[1].Cells[2].Paragraphs[0].Append(part2.ToString()).Alignment = Alignment.center; table.Rows[1].Cells[3].Paragraphs[0].Append(part3.ToString()).Alignment = Alignment.center; table.Rows[2].Cells[1].Paragraphs[0].Append(part4.ToString()).Alignment = Alignment.center; table.Rows[2].Cells[2].Paragraphs[0].Append(part5.ToString()).Alignment = Alignment.center; table.Rows[2].Cells[3].Paragraphs[0].Append(part6.ToString()).Alignment = Alignment.center; paragraph = document.InsertParagraph(); paragraph.InsertTableBeforeSelf(table); paragraph.Append("Найти М(y), М(x), М(yx), D(y), D(x), D(yx).").Font(font).FontSize(12); ME = part4 + part5 + part6; DE = part4 + part5 + part6 - ME * ME; Mn = (part1 + part4) * (-1) + part3 + part6; Dn = (part1 + part4) + part3 + part6 - Mn * Mn; MEn = 1d * (-1d) * part4 + 1d * 1d * part6; DEn = 1d * 1d * part4 + 1d * 1d * part6 - MEn * MEn; allresult[variantIterator] += "\n18. М(y)= " + ME.ToString() + "\n D(y)= " + doubleNormalize(DE.ToString()) + "\n М(x)= " + doubleNormalize(Mn.ToString()) + "\n D(x)= " + doubleNormalize(Dn.ToString()) + "\n М(yx)= " + doubleNormalize(MEn.ToString()) + "\n D(yx)= " + doubleNormalize(DEn.ToString()) + ". "; }
private void gen13_14() { string[] f1 = new string[] { "-π/2", "-π/3", "-π/4", "-π/6", "0" }; string[] f2 = new string[] { "π/2", "π/3", "π/4", "π/6" }; int part1 = randInt(0, 4); int part2 = randInt(0, 3); paragraph = document.InsertParagraph(); paragraph.AppendLine("13. ").Font(font).FontSize(12).Bold().Alignment = Alignment.left; paragraph.Append("Задана плотность распределения непрерывной случайной величины x:" + "\n p(х)=K*cos(x), ∀x ∈ (" + f1[part1] + " ; " + f2[part2] + "]\n p(х)=0, ∀x ∉ (" + f1[part1] + " ; " + f2[part2] + "]\nНайти K и функцию распределения F(x).").Font(font).FontSize(12); string[,] kresultm = new string[, ] { { "1/2", "(-2√3 + 4)", "(√2 +2)", "2/3" }, { "(4-2√3)", "√3/3", "(-2√2 + 2√3)", "(-1+√3)" }, { "(2-√2)", "(2√3-2√2)", "√2/2", "(-2+2√2)" }, { "2/3", "(√3 -1)", "(2√2-2)", "1" }, { "1", "2√3/3", "√2", "2" } }; string kresult = kresultm[part1, part2]; string fresult = "\n p(х)=0,при x≤" + f1[part1] + "\n p(х)=" + kresult + "*sin(x),при " + f1[part1] + " < x ≤ " + f2[part2] + "\n p(х)=1,при x > " + f2[part2]; allresult[variantIterator] += "\n13. K= " + kresult.ToString() + fresult + "; "; double ME, DE, q; paragraph = document.InsertParagraph(); paragraph.AppendLine("14. ").Font(font).FontSize(12).Bold().Alignment = Alignment.left; paragraph.Append("X - непрерывная случайная величина примера 13. Найти М(X), D(X), σ(X).").Font(font).FontSize(12); double[] f1num = new double[] { -Math.PI / 2d, -Math.PI / 3d, -Math.PI / 4d, -Math.PI / 6d, 0d }; double[] f2num = new double[] { Math.PI / 2d, Math.PI / 3d, Math.PI / 4d, Math.PI / 6d }; double[,] knum = new double[, ] { { 1d / 2d, -2d * (double)Math.Sqrt(3d) + 4d, (double)Math.Sqrt(2d) + 2d, 2d / 3d }, { 4d - 2d * (double)Math.Sqrt(3d), (double)Math.Sqrt(3d) / 3d, -2d * (double)Math.Sqrt(2d) + 2d * (double)Math.Sqrt(3d), -1d * (double)Math.Sqrt(3d) }, { 2d - (double)Math.Sqrt(2d), 2d * (double)Math.Sqrt(3d) - 2d * (double)Math.Sqrt(2d), (double)Math.Sqrt(2d) / 2d, -2d + 2d * (double)Math.Sqrt(2d) }, { 2d / 3d, (double)Math.Sqrt(3d) - 1d, 2d * (double)Math.Sqrt(2d) - 2d, 1d }, { 1d, 2d * (double)Math.Sqrt(3d) / 3d, (double)Math.Sqrt(2d), 2d } }; ME = knum[part1, part2] * (f2num[part2] * Math.Sin(f2num[part2]) + Math.Cos(f2num[part2]) - (f1num[part1] * Math.Sin(f1num[part1]) + Math.Cos(f1num[part1]))); DE = knum[part1, part2] * (f2num[part2] * f2num[part2] * Math.Sin(f2num[part2]) + 2d * f2num[part2] * Math.Cos(f2num[part2]) + 2d * Math.Sin(f2num[part2]) - (f1num[part1] * f2num[part1] * Math.Sin(f1num[part1]) + 2d * f1num[part1] * Math.Cos(f1num[part1]) + 2d * Math.Sin(f1num[part1]))) - ME * ME; q = Math.Sqrt(DE); allresult[variantIterator] += "\n14. М(X)= " + doubleNormalize(ME.ToString()) + "\n D(X)= " + doubleNormalize(DE.ToString()) + "\n σ(X)= " + doubleNormalize(q.ToString()) + ";"; }
protected Vector2D Flee(Vector2D targetPos) { var distance = (ME.Pos - targetPos); if (ME.PanicDistanceSq() < distance.LengthSquared()) { return(new Vector2D(0, 0)); } ; var desiredVelocity = distance.Normalize() * ME.MaxSpeed; var neededForce = desiredVelocity - ME.Velocity; return(neededForce.Truncate(ME.MaxForce)); }
private void PlayPauseButtonClick(object sender, RoutedEventArgs e) { try { if (sender is AppBarButton button && button != null) { if (button.DataContext is InstaDirectInboxItem directInboxItem && directInboxItem != null && directInboxItem.ItemType == InstaDirectThreadItemType.VoiceMedia && directInboxItem.VoiceMedia != null && directInboxItem.VoiceMedia?.Media?.Audio != null) { if (VoicePlayPauseButton == null) { VoicePlayPauseButton = button; } else if (VoicePlayPauseButton.Tag.ToString() != button.Tag.ToString()) { VoicePlayPauseButton.Content = Helper.PlayMaterialIcon; VoicePlayPauseButton = button; } if (button.Content.ToString() == Helper.PlayMaterialIcon)// play { if (CurrentDirectInboxItem == null) { CurrentDirectInboxItem = directInboxItem; ME.Source = new Uri(directInboxItem.VoiceMedia.Media.Audio.AudioSource); } else if (CurrentDirectInboxItem.ItemId != directInboxItem.ItemId) { CurrentDirectInboxItem = directInboxItem; ME.Source = new Uri(directInboxItem.VoiceMedia.Media.Audio.AudioSource); } else { ME.Play(); } button.Content = Helper.PauseMaterialIcon; } else { ME.Pause(); button.Content = Helper.PlayMaterialIcon; } } } } catch { } }
public Talon5() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Title = "Deciever of Nations"; Name = "Talon"; Body = 318; Hue = 1152; SetStr(700, 800); SetDex(291, 315); SetInt(600, 720); SetHits(3320, 3725); SetDamage(12, 15); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 0, 1); SetResistance(ResistanceType.Fire, 0, 1); SetResistance(ResistanceType.Poison, 0, 1); SetResistance(ResistanceType.Energy, 0, 1); SetSkill(SkillName.EvalInt, 85.0, 100.0); SetSkill(SkillName.Tactics, 75.1, 100.0); SetSkill(SkillName.MagicResist, 75.0, 97.5); SetSkill(SkillName.Wrestling, 20.2, 60.0); SetSkill(SkillName.Meditation, 120.0); SetSkill(SkillName.Focus, 120.0); SetSkill(SkillName.Magery, 140.0, 170.0); Fame = 2500; Karma = -2500; VirtualArmor = 55; ME me = new ME(); me.Hue = 1154; me.Movable = false; AddItem(me); m_Timer = new TeleportTimer(this); m_Timer.Start(); }
async void PauseVideo() { try { try { ME.Source = null; ME.Pause(); if (VoicePlayPauseButton != null) { VoicePlayPauseButton.Content = Helper.PlayMaterialIcon; } } catch (Exception ex) { ex.PrintException("PauseVideo()"); } await Task.Delay(350); } catch { } }
void ShowVideo() { try { var MediaPlaybackItem = new MediaPlaybackItem(MediaSource.CreateFromStorageFile(FileToUpload)); //FileToUpload ME.SetPlaybackSource(MediaPlaybackItem); ME.RemoveAllEffects(); var transform = new VideoTransformEffectDefinition { Rotation = MediaRotation.None, OutputSize = Editor.ScaledSize, Mirror = MediaMirroringOptions.None, CropRectangle = Editor.ScaledCropRect }; ME.AddVideoEffect(transform.ActivatableClassId, true, transform.Properties); } catch { } }
void ShowVideo() { try { var MediaPlaybackItem = new MediaPlaybackItem(MediaSource.CreateFromStorageFile(FileToUpload)); //FileToUpload ME.SetPlaybackSource(MediaPlaybackItem); ME.RemoveAllEffects(); var transform = new VideoTransformEffectDefinition { Rotation = MediaRotation.None, OutputSize = new Size(BitmapDecoder.PixelWidth, BitmapDecoder.PixelHeight), Mirror = MediaMirroringOptions.None, CropRectangle = CurrentCroppedRectForVideo }; ME.AddVideoEffect(transform.ActivatableClassId, true, transform.Properties); } catch { } }
public KeyHolder() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Title = "the Key Holder"; Name = ("Lilith"); Body = 40; Hue = 1530; SetStr(900, 1100); SetDex(291, 315); SetInt(600, 720); SetHits(3520, 4725); SetDamage(7, 8); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 0, 1); SetResistance(ResistanceType.Fire, 0, 1); SetResistance(ResistanceType.Poison, 0, 1); SetResistance(ResistanceType.Energy, 0, 1); SetSkill(SkillName.EvalInt, 85.0, 100.0); SetSkill(SkillName.Tactics, 75.1, 100.0); SetSkill(SkillName.MagicResist, 75.0, 97.5); SetSkill(SkillName.Wrestling, 20.2, 60.0); SetSkill(SkillName.Meditation, 120.0); SetSkill(SkillName.Focus, 120.0); SetSkill(SkillName.Magery, 140.0, 150.0); Fame = 2500; Karma = -2500; VirtualArmor = 50; ME me = new ME(); me.Hue = 1154; me.Movable = false; AddItem(me); }
public TheGargoyle() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Title = "the Destroyer"; Name = ("Secnor"); BodyValue = 755; Hue = 1109; SetStr(700, 800); SetDex(291, 315); SetInt(600, 720); SetHits(3520, 3725); SetDamage(15, 18); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 0, 1); SetResistance(ResistanceType.Fire, 0, 1); SetResistance(ResistanceType.Poison, 0, 1); SetResistance(ResistanceType.Energy, 0, 1); SetSkill(SkillName.EvalInt, 85.0, 100.0); SetSkill(SkillName.Tactics, 75.1, 100.0); SetSkill(SkillName.MagicResist, 75.0, 97.5); SetSkill(SkillName.Wrestling, 120.2, 160.0); SetSkill(SkillName.Meditation, 120.0); SetSkill(SkillName.Focus, 120.0); SetSkill(SkillName.Magery, 90.0, 95.0); Fame = 2500; Karma = -2500; VirtualArmor = 55; ME me = new ME(); me.Hue = 1154; me.Movable = false; AddItem(me); }
public ChooseSideScreen() : base(_menu) { Canvas npcMe = _menu.FindName("npcME") as Canvas; if (npcMe == null) { throw new NotImplementedException("MEer not implemented"); } ME me = new ME(); me.SetValue(Canvas.TopProperty, 140.0); me.SetValue(Canvas.LeftProperty, 60.0); npcMe.Children.Add(me); npcMe.MouseLeftButtonUp += ButtonMeMouseLeftButtonUp; npcMe.MouseEnter += ButtonMouseEnter; Canvas npcKraker = _menu.FindName("npcKraker") as Canvas; if (npcKraker == null) { throw new NotImplementedException("Kraker not implemented"); } Kraker kraker = new Kraker(); kraker.SetValue(Canvas.TopProperty, 200.0); kraker.SetValue(Canvas.LeftProperty, 100.0); npcKraker.Children.Add(kraker); npcKraker.MouseLeftButtonUp += ButtonKrakerMouseLeftButtonUp; npcKraker.MouseEnter += ButtonMouseEnter; // todo: implement kraker and remove the 3 lines below; kraker.Opacity = 0.5; npcKraker.Cursor = Cursors.Wait; ToolTipService.SetToolTip(npcKraker, "Kraker is momenteel in de huidige versie niet beschikbaar."); _signPost = _menu.FindName("SignPost") as SignPost; _signPost.SignText = "Naar Home"; (_signPost.FindName("canvasSignpost") as Canvas).MouseLeftButtonDown += SignPost_MouseLeftButtonDown; }
/// <summary> /// This procedure contains the user code. Input parameters are provided as regular arguments, /// Output parameters as ref arguments. You don't have to assign output parameters, /// they will have a default value. /// </summary> private void RunScript(bool reset, bool go, bool debug, int method, Mesh M, List <Point3d> P, double sR, double sI, double dR, double eR, double sensDist, double sensAng, ref object points, ref object vectors, ref object outMCol, ref object neigh, ref object neighCol, ref object sensors) { // <Custom code> // ............................................................................ // Stigmergy system /* * notes on code refactoring * * 2 main classes: * . Particle System (and a class Particle) * . Environment (Mesh with scalar and optional vector field) * * RunScript function structure: * * . check inputs & eventually bypass execution * . initialise Environment * . initialise Particle System * . Update live variables * . Update Particle System * . Update Environment * . Extract Output Geometries and Data * */ // return on null input if (M == null || P == null) { return; } // initialize on first execution or mesh change if (AS == null || M.Vertices.Count != ME.scalarField.Length) { // initialize particle system ME = new MeshEnvironment(M, dR, eR); AS = new AgentSystem(P, ME); } // restore initial values on reset if (reset) { // initialize particle system ME.RestoreScalarField(); AS = new AgentSystem(P, ME); } if (go) { // update runtime variables AS.seekRadius = sR; AS.seekIntensity = sI; AS.sensDist = sensDist; // old value 3.0 AS.sensAng = sensAng; ME.diffusionRate = (float)dR; ME.evaporationRate = (float)eR; // update simulation switch (method) { case 0: AS.UpdateRTree(); break; case 1: AS.UpdateJones(); break; } // update environment (diffusion + evaporation) ME.Update(); // update component Component.ExpireSolution(true); } // . . . . . . . extract geometries // particles positions and velocites AS.GetPointsVectors(out pts, out vecs); points = pts; vectors = vecs; // colored mesh outMCol = ME.GetColoredMesh(); // debug mode if (debug) { switch (method) { case 0: neigh = AS.GetNeighPts(); neighCol = AS.GetNeighBrightness(); break; case 1: sensors = AS.SensorsOut(); break; } } // ............................................................................ // </Custom code> }
public MovablePhotoPopup() : base() => base.Image.OnClick += (ME, sender) => Move(ME, sender);
public Mordrid() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = ("Mordrid"); Body = 184; Hue = 0; SetStr(800, 950); SetDex(91, 115); SetInt(300, 320); SetHits(2820, 3225); SetDamage(20, 22); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 0, 1); SetResistance(ResistanceType.Fire, 0, 1); SetResistance(ResistanceType.Poison, 0, 1); SetResistance(ResistanceType.Energy, 0, 1); SetResistance(ResistanceType.Cold, 0, 1); SetSkill(SkillName.EvalInt, 135.0, 100.0); SetSkill(SkillName.Tactics, 125.0, 130.0); SetSkill(SkillName.MagicResist, 75.0, 97.5); SetSkill(SkillName.Wrestling, 120.0, 135.0); SetSkill(SkillName.Meditation, 120.0); SetSkill(SkillName.Focus, 120.0); SetSkill(SkillName.Magery, 160.0, 180); Fame = 2500; Karma = -2500; VirtualArmor = 70; int hairHue = 0; switch (Utility.Random(1)) { case 0: AddItem(new LongHair(hairHue)); break; } AddItem(new Server.Items.HoodedShroudOfShadows(1109)); AddItem(new Server.Items.Sandals(1157)); AddItem(new Server.Items.FurCape(1109)); GoldNecklace goldnecklace = new GoldNecklace(); goldnecklace.Hue = 1157; goldnecklace.Movable = false; AddItem(goldnecklace); GoldRing goldring = new GoldRing(); goldring.Hue = 1157; goldring.Movable = false; AddItem(goldring); Backpack backpack = new Backpack(); backpack.Hue = 1109; backpack.Movable = false; AddItem(backpack); ME me = new ME(); me.Hue = 1154; me.Movable = false; AddItem(me); }
public void OnFullscreenDidShow(ME.Kiip.Api.Resource p0) { toast("FullscreenDidShow"); }
public void OnNotificationDidDismiss(ME.Kiip.Api.Resource p0, bool p1) { toast("NotificationDidDismiss(" + p1 + ")"); }
public HelpScreen() : base(_menu) { Controls.Add(new HelpControlHolder { Name = "Q", Key = Key.Q, KeyName = "Shuffle Weapon Down", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/q.png", GridCol = 0, GridRow = 0 }); Controls.Add(new HelpControlHolder { Name = "W", Key = Key.W, KeyName = "Jump", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/w.png", GridCol = 1, GridRow = 0 }); Controls.Add(new HelpControlHolder { Name = "E", Key = Key.E, KeyName = "Shuffle Weapon Up", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/e.png", GridCol = 2, GridRow = 0 }); Controls.Add(new HelpControlHolder { Name = "A", Key = Key.A, KeyName = "Move to Left", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/a.png", GridCol = 0, GridRow = 1 }); Controls.Add(new HelpControlHolder { Name = "D", Key = Key.D, KeyName = "Move to Right", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/d.png", GridCol = 2, GridRow = 1 }); Controls.Add(new HelpControlHolder { Name = "Left", Key = Key.Left, KeyName = "Aim Weapon to Left", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/left.png", GridCol = 0, GridRow = 3 }); Controls.Add(new HelpControlHolder { Name = "Up", Key = Key.Up, KeyName = "Shuffle Weapon Up", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/up.png", GridCol = 1, GridRow = 2 }); Controls.Add(new HelpControlHolder { Name = "Right", Key = Key.Right, KeyName = "Aim Weapon to Right", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/right.png", GridCol = 2, GridRow = 3 }); Controls.Add(new HelpControlHolder { Name = "Down", Key = Key.Down, KeyName = "Shuffle Weapon Down", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/down.png", GridCol = 1, GridRow = 3 }); Controls.Add(new HelpControlHolder { Name = "Control", Key = Key.Ctrl, KeyName = "Jump", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/control.png", GridCol = 0, GridRow = 4 }); Controls.Add(new HelpControlHolder { Name = "Space", Key = Key.Space, KeyName = "Shoot Weapon", ImgString = @"/ResourceFramework;component/Images/Buttons/Control/space.png", GridCol = 1, GridRow = 4, Width = 350, Height = 100, GridColWidth = 3 }); _bulletEngine = new BulletEngine(new Canvas()); _meer = new ME { Name = "testMEer", Position = new Point(800, 650) }; _meer.WeaponEngine.SetBulletEngine(_bulletEngine); _btnResource = _menu.Resources.MergedDictionaries[0]; _cnvsMe = _menu.FindName("cnvsMe") as Canvas; if (_cnvsMe == null) { throw new NotImplementedException("ME not implemented"); } _cnvsMe.Children.Add(_bulletEngine.Container); _cnvsMe.Children.Add(_meer); _txtKeyName = _menu.FindName("txtKeyName") as TextBlock; if (_txtKeyName == null) { throw new NotImplementedException("txtKeyName not implemented"); } _btnGrid = _menu.FindName("btnGrid") as Grid; if (_btnGrid == null) { throw new NotImplementedException("btnGrid not implemented"); } CreateButtons(); _signPost = _menu.FindName("SignPost") as SignPost; if (_signPost == null) { throw new NotImplementedException("SignPost not implemented"); } _signPost.SignText = "Naar Home"; (_signPost.FindName("canvasSignpost") as Canvas).MouseLeftButtonDown += SignPostMouseLeftButtonDown; Updated += HelpScreenUpdated; Shown += HelpScreenShown; }
public void OnNotificationDidShow(ME.Kiip.Api.Resource p0) { toast("Notification did show"); }
//============================================================================== // KPViewListener callbacks //============================================================================== public void OnFullscreenDidDismiss(ME.Kiip.Api.Resource p0) { toast("FullscreenDidDismiss"); }
private void gen11_12() { double part1, part2, part3, part4, part5; part1 = r.Next(1, 8); part2 = r.Next(1, 10 - (int)part1); part3 = 10 - part1 - part2; part4 = r.Next(0, (int)part1) / 10d; part1 = Math.Abs(part1 / 10d - part4); part5 = r.Next(0, (int)part2) / 10d; part2 = Math.Abs(part2 / 10d - part5); part3 /= 10d; paragraph = document.InsertParagraph(); paragraph.AppendLine("11. ").Font(font).FontSize(12).Bold().Alignment = Alignment.left; paragraph.Append("Случайная величина X имеет распределения вероятностей, представленное таблицей:").Font(font).FontSize(12); Table table = document.AddTable(2, 6); table.Alignment = Alignment.center; table.SetColumnWidth(0, 40); table.SetColumnWidth(1, 40); table.SetColumnWidth(2, 40); table.SetColumnWidth(3, 40); table.SetColumnWidth(4, 40); table.SetColumnWidth(5, 40); table.Rows[0].Cells[0].Paragraphs[0].Append("X").Alignment = Alignment.center; table.Rows[1].Cells[0].Paragraphs[0].Append("P(x)").Alignment = Alignment.center; table.Rows[0].Cells[1].Paragraphs[0].Append("-1").Alignment = Alignment.center; table.Rows[0].Cells[2].Paragraphs[0].Append("0").Alignment = Alignment.center; table.Rows[0].Cells[3].Paragraphs[0].Append("1").Alignment = Alignment.center; table.Rows[0].Cells[4].Paragraphs[0].Append("2").Alignment = Alignment.center; table.Rows[0].Cells[5].Paragraphs[0].Append("3").Alignment = Alignment.center; table.Rows[1].Cells[1].Paragraphs[0].Append(part1.ToString()).Alignment = Alignment.center; table.Rows[1].Cells[2].Paragraphs[0].Append(part2.ToString()).Alignment = Alignment.center; table.Rows[1].Cells[3].Paragraphs[0].Append(part3.ToString()).Alignment = Alignment.center; table.Rows[1].Cells[4].Paragraphs[0].Append(part4.ToString()).Alignment = Alignment.center; table.Rows[1].Cells[5].Paragraphs[0].Append(part5.ToString()).Alignment = Alignment.center; paragraph = document.InsertParagraph(); paragraph.InsertTableBeforeSelf(table); paragraph.Append("Построить многоугольник распределения и найти функцию распределения F(x).").Font(font).FontSize(12); string resultf = "p(х)=0, при x≤-1\n p(х)=" + part1.ToString() + ", при -1<x≤0\n" + " p(х)=" + (part1 + part2).ToString() + ", при 0<x≤1\n" + " p(х)=" + (part1 + part2 + part3).ToString() + ", при 1<x≤2\n" + " p(х)=" + (part1 + part2 + part3 + part4).ToString() + ", при 2<x≤3\n" + " p(х)=" + (part1 + part2 + part3 + part4 + part5).ToString() + ", при x>3"; allresult[variantIterator] += "\n11. " + resultf + ";"; paragraph = document.InsertParagraph(); paragraph.AppendLine("12. ").Font(font).FontSize(12).Bold().Alignment = Alignment.left; paragraph.Append("Найти М(X), D(X), σ(X) случайной величины X примера 11.").Font(font).FontSize(12); double ME, DE, q; ME = -1 * part1 + 0 * part2 + 1 * part3 + 2 * part4 + 3 * part5; DE = 1 * part1 + 0 * part2 + 1 * part3 + 4 * part4 + 9 * part5 - ME * ME; q = Math.Sqrt(DE); allresult[variantIterator] += "\n12. М(X)=" + doubleNormalize(ME.ToString()) + "\n D(X)=" + doubleNormalize(DE.ToString()) + "\n σ(X)= " + doubleNormalize(q.ToString()) + "; "; }
public Talon3() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Title = "Student of the arts"; Name = "Talon"; Body = 400; Hue = 33770; SetStr(500, 600); SetDex(291, 315); SetInt(600, 720); SetHits(920, 1125); SetDamage(6, 8); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 0, 1); SetResistance(ResistanceType.Fire, 0, 1); SetResistance(ResistanceType.Poison, 0, 1); SetResistance(ResistanceType.Energy, 0, 1); SetSkill(SkillName.EvalInt, 85.0, 100.0); SetSkill(SkillName.Tactics, 75.1, 100.0); SetSkill(SkillName.MagicResist, 75.0, 97.5); SetSkill(SkillName.Wrestling, 20.2, 60.0); SetSkill(SkillName.Meditation, 120.0); SetSkill(SkillName.Focus, 120.0); SetSkill(SkillName.Magery, 90.0, 100.0); Fame = 2500; Karma = -2500; VirtualArmor = 50; ME me = new ME(); me.Hue = 1154; me.Movable = false; AddItem(me); int hairHue = 0; switch (Utility.Random(1)) { case 0: AddItem(new LongHair(hairHue)); break; } switch (Utility.Random(1)) { case 0: AddItem(new ShortBeard(hairHue)); break; } AddItem(new Server.Items.HoodedShroudOfShadows(0)); AddItem(new Server.Items.Sandals(0)); GoldNecklace goldnecklace = new GoldNecklace(); goldnecklace.Hue = 0; goldnecklace.Movable = false; AddItem(goldnecklace); GoldRing goldring = new GoldRing(); goldring.Hue = 0; goldring.Movable = false; AddItem(goldring); Backpack backpack = new Backpack(); backpack.Hue = 1150; backpack.Movable = false; AddItem(backpack); }