Example #1
0
 public void PlaceBlock(MCBlockType block, Point3D position, MCBlockFace direction)
 {
     SendPacket(MCPackets.CreatePlayerBlockPlacePacket((short)block, (int)position.X, (byte)position.Y, (int)position.Z, (byte)direction));
 }
Example #2
0
 public void Dig(MCDigState status, Point3D position, MCBlockFace face)
 {
     SendPacket(MCPackets.CreatePlayerDiggingPacket((byte)status, (int)position.X, (byte)position.Y, (int)position.Z, (byte)face));
 }