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C# (CSharp) MB2_MeshCombiner.doUV2 Examples
Programming Language:
C# (CSharp)
Class/Type:
MB2_MeshCombiner
Method/Function:
doUV2
Examples at hotexamples.com:
1
C# (CSharp) MB2_MeshCombiner.doUV2 - 1 examples found
. These are the top rated real world C# (CSharp) examples of
MB2_MeshCombiner.doUV2
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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AddDeleteGameObjects(4)
Apply(4)
GetObjectsInCombined(3)
DestroyMesh(2)
DestroyMeshEditor(2)
GetLightmapIndex(2)
UpdateSkinnedMeshApproximateBounds(2)
UpdateGameObjects(2)
RebuildPrefab(2)
ShowHideGameObjects(1)
buildSceneMeshObject(1)
UpdateSkinnedMeshApproximateBoundsFromBoundsStatic(1)
UpdateSkinnedMeshApproximateBoundsFromBounds(1)
UpdateSkinnedMeshApproximateBoundsFromBonesStatic(1)
UpdateSkinnedMeshApproximateBoundsFromBones(1)
GetNumVerticesFor(1)
SaveMeshsToAssetDatabase(1)
AddDeleteGameObjectsByID(1)
GetNumObjectsInCombined(1)
GetMesh(1)
GetBones(1)
CombinedMeshContains(1)
ClearMesh(1)
ApplyShowHide(1)
doUV2(1)
Frequently Used Methods
AddDeleteGameObjects (4)
Apply (4)
GetObjectsInCombined (3)
DestroyMesh (2)
DestroyMeshEditor (2)
GetLightmapIndex (2)
UpdateSkinnedMeshApproximateBounds (2)
UpdateGameObjects (2)
RebuildPrefab (2)
ShowHideGameObjects (1)
Frequently Used Methods
buildSceneMeshObject (1)
UpdateSkinnedMeshApproximateBoundsFromBoundsStatic (1)
UpdateSkinnedMeshApproximateBoundsFromBounds (1)
UpdateSkinnedMeshApproximateBoundsFromBonesStatic (1)
UpdateSkinnedMeshApproximateBoundsFromBones (1)
GetNumVerticesFor (1)
SaveMeshsToAssetDatabase (1)
AddDeleteGameObjectsByID (1)
GetNumObjectsInCombined (1)
GetMesh (1)
GetBones (1)
CombinedMeshContains (1)
ClearMesh (1)
ApplyShowHide (1)
doUV2 (1)
Frequently Used Methods
GetBones (1)
CombinedMeshContains (1)
ClearMesh (1)
ApplyShowHide (1)
doUV2 (1)
Example #1
0
Show file
File:
MB2_MeshBaker.cs
Project:
Klanly/UnityClient
public bool doUV2() { return(meshCombiner.doUV2()); }