private void OnUserUpdateGold(MAccountInfoUpdateGold info) { if (moneyType == MoneyType.GOLD) { vkTxtMyMoney.SetNumber(info.Gold); } }
private void OnUserUpdateGold(MAccountInfoUpdateGold info) { if (_sam.moneyType == MoneyType.GOLD) { uiUser.UpdateMoney(_sam.moneyType, info.Gold); } }
public void HubShowResult(object[] data) { SRSBauCuaGameResult bcResult = new SRSBauCuaGameResult(data); _baucua.session.State = BauCuaState.SHAKING; AudioAssistant.Instance.PlaySoundGame(_GAMEID, _STIMEOUT); vkCountDown.StopCountDown(); vkCountDown.StartCoundown((float)bcResult.elapsed); cacheGold = new MAccountInfoUpdateGold(_account.Gold + bcResult.GetGoldAdd()); cacheCoin = new MAccountInfoUpdateCoin(_account.Coin + bcResult.GetCoinAdd()); // add history _baucua.histories.Insert(0, new SRSBauCuaHistoryItem { SessionId = txtId.text, Dice1 = bcResult.result.Dice1, Dice2 = bcResult.result.Dice2, Dice3 = bcResult.result.Dice3 }); if (_baucua.histories.Count > 20) { _baucua.histories.RemoveAt(_baucua.histories.Count - 1); } StartCoroutine(WaitShowResult(bcResult)); }
private void OnUserUpdateGold(MAccountInfoUpdateGold info) { if (_xocxoc.moneyType == MoneyType.GOLD) { txtMyMoney.SetNumber(info.Gold); if (_xocxoc.IsDealer()) { uiPlayerMaster.UpdatePlayer(info.Gold); } } }
public void ClearUI() { vkCountDown.gameObject.SetActive(true); vkCountDown.StopCountDown(); vkChipPool.GiveBackAll(); cacheGold = null; cacheCoin = null; uiPlayers.ForEach(a => a.ClearUI()); DisableBuyerButton(); }
public void ClearUI() { uiBatDia.ClearUI(); uiGates.ForEach(a => a.ClearUI()); vkCountDown.StopCountDown(); vkChipPool.GiveBackAll(); txtUser.text = "0"; txtId.text = ""; cacheGold = null; cacheCoin = null; }
public void UpdateUserGold(MAccountInfoUpdateGold newInfo, bool skipTracktime = false) { if (Math.Abs(mAccount.Gold - newInfo.Gold) >= 1) { if (newInfo.Gold < 0) { newInfo.Gold = 0; } mAccount.Gold = Math.Truncate(newInfo.Gold); if (!skipTracktime) { lastUpdateGold = DateTime.Now; } if (OnUserUpdateGoldEvent != null) { OnUserUpdateGoldEvent(newInfo); } onUserUpdateGoldEventLua.Invoke(newInfo); } }
private void UpdateGold(MAccountInfoUpdateGold infoUpdate) { viewLobby.SetQuantiyGem(infoUpdate.Gold); }
private void OnUpdateGold(MAccountInfoUpdateGold info) { quantityGoldRemain = (long)info.Gold; txtQuantityGoldRemain.text = VKCommon.ConvertStringMoney(quantityGoldRemain); }
private void OnUpdateGold(MAccountInfoUpdateGold info) { txtQuantityGold.text = VKCommon.ConvertStringMoney(info.Gold); }