public IHttpActionResult PutMASTER(int id, MASTER mASTER)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != mASTER.SubjectId)
            {
                return(BadRequest());
            }

            db.Entry(mASTER).State = EntityState.Modified;

            try
            {
                db.SaveChanges();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!MASTERExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }
Example #2
0
 void Start()
 {
     m_MyAudioSource = GetComponent <AudioSource>();
     myController    = MASTER.Instance();
     m_Material      = GetComponent <Renderer>().material;
     basisfarbe      = m_Material.GetColor("_BaseColor");
 }
Example #3
0
 public static MASTER Instance()
 {
     if (!myPf)
     {
         myPf = FindObjectOfType(typeof(MASTER)) as MASTER;
     }
     return(myPf);
 }
 public FormDEPARTMENT(MASTER.FormDEPARTMENT _frm, int Type, RMS.COMMON.MASTER.RMS_DEPARTMENT obj)
 {
     this.frm = _frm;
     this.Type = Type;
     InitializeComponent();
     if (Type == 1)
     {
         LOAD_DATA(obj);
     }
 }
        public IHttpActionResult GetMASTER(int id)
        {
            MASTER mASTER = db.MASTERs.Find(id);

            if (mASTER == null)
            {
                return(NotFound());
            }

            return(Ok(mASTER));
        }
 public FormMARKETING(MASTER.FormMARKETING _frm, int Type, RMS.COMMON.MASTER.RMS_MARKETING obj)
 {
     InitializeComponent();
     this.frm = _frm;
     this.Type = Type;
     txtKODE.Text = GETKODE();
     if (Type == 1)
     {
         LOAD_DATA(obj);
     }
 }
        public FormAREA(MASTER.FormKOTA _frm, int Type, RMS.COMMON.MASTER.RMS_KOTA obj)
        {
            InitializeComponent();
            this.frm = _frm;
            this.Type = Type;

            if (Type == 1)
            {
                LOAD_DATA(obj);
            }
        }
        public FormSALES(MASTER.FormSALES _frm, int Type, RMS.COMMON.MASTER.RMS_SALES obj)
        {
            InitializeComponent();
            this.frm = _frm;
            this.Type = Type;

            if (Type == 1)
            {
               LOAD_DATA(obj);
            }
        }
 public FormPENERIMA(MASTER.FormPENERIMA _frm, int _Type, RMS.COMMON.MASTER.RMS_PENERIMA obj)
 {
     InitializeComponent();
     this.frm = _frm;
     this.Type = _Type;
     cboTYPE.Text = "RETAIL";
     if (Type == 1)
     {
         LOAD_DATA(obj);
     }
 }
        public FormGUDANG(MASTER.FormGUDANG _frm, int Type, RMS.COMMON.MASTER.RMS_GUDANG obj)
        {
            InitializeComponent();
            this.Type = Type;
            this.frm = _frm;

            if (Type == 1)
            {
                LOAD_DATA(obj);
            }
        }
        public IHttpActionResult PostMASTER(MASTER mASTER)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            db.MASTERs.Add(mASTER);
            db.SaveChanges();

            return(CreatedAtRoute("DefaultApi", new { id = mASTER.SubjectId }, mASTER));
        }
Example #12
0
//JAVA TO C# CONVERTER TODO TASK: Most Java annotations will not have direct .NET equivalent attributes:
//ORIGINAL LINE: @Test public void testMasterMasterIsAvailable()
        public virtual void TestMasterMasterIsAvailable()
        {
            // CASE 1: Got MasterIsAvailable for someone else - should fail.
            HighAvailabilityMemberState illegal = MASTER.masterIsAvailable(_context, new InstanceId(2), SampleUri);

            assertEquals(ILLEGAL, illegal);

            // CASE 2: Got MasterIsAvailable for us - it's ok, should pass
            HighAvailabilityMemberState newState = MASTER.masterIsAvailable(_context, _myId, SampleUri);

            assertEquals(MASTER, newState);
        }
 public FormSUPPLIER(MASTER.FormSUPPLIER _frm, int Type, RMS.COMMON.MASTER.RMS_SUPPLIER obj)
 {
     InitializeComponent();
     this.frm = _frm;
     this.Type = Type;
     cboHANDLING.Text = "DELIVERY";
     txtKODE.Text = GETKODE();
     if (Type == 1)
     {
         LOAD_DATA(obj);
     }
 }
        public FormKENDARAAN(MASTER.FormKENDARAAN _frm, int _Type, RMS.COMMON.MASTER.RMS_KENDARAAN obj)
        {
            InitializeComponent();
            this.frm = _frm;
            Type = _Type;
            loadCOMBO();
            if (Type == 1)
            {
                LOAD_DATA(obj);

            }
        }
 public FormDRIVERHELPER(MASTER.FormDRIVER _frm, int _Type, RMS.COMMON.MASTER.RMS_DRIVER obj)
 {
     InitializeComponent();
     this.frm = _frm;
     this.Type = _Type;
     txtKODE.Text = GETKODE();
     txtKODE.ReadOnly = true;
     if (Type == 1)
     {
         LOAD_DATA(obj);
     }
 }
 public FormVIEWBANK(MASTER.SUBMASTER.FormSUPPLIER _frm,
     MASTER.SUBMASTER.FormCUSTOMER _frmC,
     MASTER.SUBMASTER.FormMEMBER _frmM,
     int _Type)
 {
     InitializeComponent();
     this.frm = _frm;
     this.frmC = _frmC;
     this.frmM = _frmM;
     this.Type = _Type;
     LOAD_DATA();
 }
Example #17
0
//JAVA TO C# CONVERTER TODO TASK: Most Java annotations will not have direct .NET equivalent attributes:
//ORIGINAL LINE: @Test public void testMasterSlaveIsAvailable()
        public virtual void TestMasterSlaveIsAvailable()
        {
            // CASE 1: Got SlaveIsAvailable for me - should fail.
            HighAvailabilityMemberState illegal = MASTER.slaveIsAvailable(_context, _myId, SampleUri);

            assertEquals(ILLEGAL, illegal);

            // CASE 2: Got SlaveIsAvailable for someone else - who cares? Should succeed.
            HighAvailabilityMemberState newState = MASTER.slaveIsAvailable(_context, new InstanceId(2), SampleUri);

            assertEquals(MASTER, newState);
        }
        public FormPRICELIST(MASTER.FormPRICELIST _frm, int Type, RMS.COMMON.MASTER.RMS_PRICELIST obj)
        {
            InitializeComponent();
            this.frm = _frm;
            this.Type = Type;

            if (Type == 1)
            {
                //  LOAD_DATA(obj);
            }
            loadCOMBO();
        }
Example #19
0
//JAVA TO C# CONVERTER TODO TASK: Most Java annotations will not have direct .NET equivalent attributes:
//ORIGINAL LINE: @Test public void testMasterMasterIsElected()
        public virtual void TestMasterMasterIsElected()
        {
            // CASE 1: Got MasterIsElected for me. Should remain master.
            HighAvailabilityMemberState newState = MASTER.masterIsElected(_context, _myId);

            assertEquals(MASTER, newState);

            // CASE 2: Got MasterIsElected for someone else. Should switch to pending.
            HighAvailabilityMemberState newStateCase2 = MASTER.masterIsElected(_context, new InstanceId(2));

            assertEquals(PENDING, newStateCase2);
        }
 public FormCUSTOMER(MASTER.FormCUSTOMER _frm, int _Type, RMS.COMMON.MASTER.RMS_CUSTOMER obj)
 {
     InitializeComponent();
     this.frm = _frm;
     this.Type = _Type;
     txtKODE.Text = GETKODE();
     txtKODE.ReadOnly = true;
     cboTYPE.Text = "RETAIL";
     if (Type == 1)
     {
         LOAD_DATA(obj);
     }
 }
        public FormVIEWKOTAEXPRESS(MASTER.FormTARIF _frm, string namaField, int _type)
        {
            InitializeComponent();
            this.frm = _frm;
            type = _type;
            if (type == 1)
            {
                this.frm = _frm;
            }

            _namaField = namaField; ;
            LOAD_DATA();
        }
        public IHttpActionResult DeleteMASTER(int id)
        {
            MASTER mASTER = db.MASTERs.Find(id);

            if (mASTER == null)
            {
                return(NotFound());
            }

            db.MASTERs.Remove(mASTER);
            db.SaveChanges();

            return(Ok(mASTER));
        }
        public FormTERUSAN(MASTER.FormKOTA _frm, int Type, RMS.COMMON.MASTER.RMS_KOTA obj)
        {
            InitializeComponent();
            this.frm = _frm;
            this.Type = Type;

            if (Type == 0)
            {
                LOAD_DATAKOTA(obj);
            }
            else
            {
                LOAD_DATAKOTA(obj);
                //LOAD_DATAKOTA(obj);
            }
        }
 public FormVIEWAGENT(DELIVERYORDER.FormDATAENTRY _frm, MASTER.SUBMASTER.FormPRICELIST _frmPRICELIST, string _field, int _type,RMS.COMMON.MASTER.RMS_PRICELISTAGENT obj)
 {
     InitializeComponent();
     type = _type;
     if (type == 1)
     {
         this.frm = _frm;
         cc = obj;
     }
     else
     {
         this.frmPRICELIST = _frmPRICELIST;
     }
     field = _field;
     if (field == "SMU")
     {
         cc.JNSCOST = "FREIGHT";
     }
     else if (field == "SHIPPING")
     {
         cc.JNSCOST = "SHIPPING";
     }
     else if (field == "DELIVERY")
     {
         cc.JNSCOST = "DELIVERY";
     }
     else if (field == "WAREHOUSE")
     {
         cc.JNSCOST = "WAREHOUSING";
     }
     else if (field == "RA")
     {
         cc.JNSCOST = "RA";
     }
     else if (field == "TRUCKING")
     {
         cc.JNSCOST = "TRUCKING";
     }
     else
     {
         cc.JNSCOST = "GRDH";
     }
     cc.ISAKTIF = true;
     LOAD_DATA();
     this.txtCARI.Focus();
 }
        public FormDRIVERHELPER(MASTER.SUBMASTER.FormKENDARAAN _frm, EXPRESS.FormENTRYPENGIRIMANBARANG frm, string namaField, int _type)
        {
            InitializeComponent();

            type = _type;
            if (type == 1)
            {
                this.frm = _frm;
            }else { this.frmPENGIRIMANBARANG = frm;}

            _namaField = namaField; ;
            if (_namaField == "DRIVER")
            {
                c.STATUS = false; // driver 0
            }
            else
            {
                c.STATUS = true; // helper 1
            }
            LOAD_DATA();
        }
Example #26
0
    // Use this for initialization
    void Start()
    {
        // THE MASTER /////////////////////
        // designed as a easy user input for designer
        master   = FindObjectOfType <MASTER> ();
        Observer = FindObjectOfType <OBSERVER> ();
        ////////////////////////////////////
        worldSizeX = master.worldSizeX;
        worldSizeZ = master.worldSizeZ;
        worldSizeY = master.worldSizeY;

        gameManager = FindObjectOfType <GameManager> ();

        GridLocToWorldLocLookup = new Hashtable();
        GridLocToGridObjLookup  = new Hashtable();

        pathfindingCubeList = new Hashtable();

        // SPAWN //
        spawn = Instantiate(spawnPrefab, transform, false);
        ////////////////
    }
Example #27
0
    //public bool[,] basicMapGrid;
    //////////////////////////////


    // Use this for initialization
    void Start()
    {
        // THE MASTER /////////////////////
        // designed as a easy user input for designer
        master = FindObjectOfType <MASTER> ();
        ////////////////////////////////////
        worldSizeX            = master.worldSizeX;
        worldSizeZ            = master.worldSizeZ;
        worldSizeY            = master.worldSizeY;
        totalMapCountPerLayer = (worldSizeX * worldSizeZ);

        gameManagerScript = FindObjectOfType <GameManager> ();

        // Where maps are placed
        //basicMapGrid = new bool[worldSizeZ, worldSizeX];

        // SPAWN //
        spawn = Instantiate(spawnPrefab, transform, false);
        ////////////////

        ResetComponents();
    }
Example #28
0
    //private GUIController guiController;
    //private TestPlayerScript testPlayerScript;

    //public bool layMaps;

    //public bool activateGrid;
    //public bool deactivateGrid;

    //public List<GameObject[,]> WorldGrid_CubeRef_LayersList;

    //public bool GAMESTART = false;

    // Use this for initialization
    void Start()
    {
        // THE MASTER /////////////////////
        // designed as a easy user input for designer
        master   = FindObjectOfType <MASTER> ();
        observer = FindObjectOfType <OBSERVER> ();
        ////////////////////////////////////
        worldSizeX = master.worldSizeX;
        worldSizeZ = master.worldSizeZ;
        worldSizeY = master.worldSizeY;

        totalCubesInX = worldSizeX * numCubesInX;
        totalCubesInZ = worldSizeZ * numCubesInZ;
        totalCubesInY = worldSizeY * numCubesInY;


        gridManager = FindObjectOfType <GridManager> ();
        //mapManager = FindObjectOfType<MapManager> ();
        cubeManager = FindObjectOfType <CubeManager> ();
        //guiController = FindObjectOfType<GUIController> ();
        //testPlayerScript = FindObjectOfType<TestPlayerScript> ();

        //WorldGrid_CubeRef_LayersList = new List<GameObject[,]>();

        ////////////////////////////

//		if (activateGrid) {
//			layMaps = false;
//			activateGrid = true;
//			GAMEMASTER_GridStart ();
//		} else if (layMaps) {
//			layMaps = true;
//			activateGrid = false;
//			GAMEMASTER_MapStart ();
//		}

        GAMEMASTER_GridStart();
    }
Example #29
0
    // Use this for initialization
    void Start()
    {
        // THE MASTER /////////////////////
        // designed as a easy user input for designer
        master   = FindObjectOfType <MASTER> ();
        Observer = FindObjectOfType <OBSERVER> ();
        ////////////////////////////////////
        worldSizeX = master.worldSizeX;
        worldSizeZ = master.worldSizeZ;
        worldSizeY = master.worldSizeY;

        gameManager = FindObjectOfType <GameManager> ();
        gridManager = FindObjectOfType <GridManager> ();

        GridLocToCubeObjLookup = new Hashtable();

        //		case 0: Empty
        //		case 1: Floor
        //		case 2: Left
        //		case 3: Front
        //		case 4: Right
        //		case 5: Back
        //		case 6: Ceiling
        //		case 7: Floor Left Back
        //		case 8: Floor Left
        //		case 9: Floor Left Front
        //		case 10: Floor front
        //		case 11: Floor Front Right
        //		case 12: Floor Right
        //		case 13: Floor Right Back
        //		case 14: Floor Back
        //		case 15: Left Back
        //		case 16: Left Front
        //		case 17: Front Right
        //		case 18: Right Back


        // LOOK AT THESE AS UNDERNEATH MAPS
        // First Floor
        floors.Add(new int[, ] {
//			{ 07, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 13},
//			{ 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 12, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 12, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 12, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 12, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12},
//			{ 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12},
//			{ 09, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11}
            { 07, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 13 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 08, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 12 },
            { 09, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11 }
        });
        // second Floor
        floors.Add(new int[, ] {
//			{ 15, 05, 05, 05, 05, 05, 05, 05, 05, 05, 05, 18},
//			{ 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04},
//			{ 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04},
//			{ 16, 03, 03, 03, 03, 03, 03, 03, 03, 03, 03, 17},
            { 15, 05, 05, 05, 05, 05, 05, 05, 05, 05, 05, 18 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 16, 03, 03, 03, 03, 03, 03, 03, 03, 03, 03, 17 },
        });
        // third Floor
        floors.Add(new int[, ] {
            { 15, 05, 05, 05, 05, 05, 05, 05, 05, 05, 05, 18 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 02, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04 },
            { 16, 03, 03, 03, 03, 03, 03, 03, 03, 03, 03, 17 },
        });
    }