private void M2SliderScale_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode;

            if (node != null)
            {
                float scale = (float)e.NewValue;

                M2Move move = node.M2Move;
                if (move != null)
                {
                    move.Scale = new vector3df(scale, scale, scale);
                }
                else
                {
                    matrix4 mat = new matrix4(true);
                    node.GetRelativeTransformation(out mat);

                    matrix4 newMat = new matrix4(true);
                    newMat.RotationRadians = mat.RotationRadians;
                    newMat.Scale           = new vector3df(scale, scale, scale);
                    newMat.Translation     = mat.Translation;
                    node.SetRelativeTransformation(ref newMat);
                }

                node.Update(true);
            }
        }
        private void M2ScaleDefault_Click(object sender, RoutedEventArgs e)
        {
            M2SceneNode node = ModelSceneService.Instance.MainM2SceneNode;

            if (node != null)
            {
                float scale = 1.0f;

                M2Move move = node.M2Move;
                if (move != null)
                {
                    move.Scale = new vector3df(scale, scale, scale);
                }
                else
                {
                    matrix4 mat = new matrix4(true);
                    node.GetRelativeTransformation(out mat);

                    matrix4 newMat = new matrix4(true);
                    newMat.RotationRadians = mat.RotationRadians;
                    newMat.Scale           = new vector3df(scale, scale, scale);
                    newMat.Translation     = mat.Translation;
                    node.SetRelativeTransformation(ref newMat);
                }

                node.Update(true);
            }
        }
Example #3
0
        public M2SceneNode SetMainM2SceneNode(string filename, bool npc)
        {
            if (Client.Instance.GetPlayer().GetRideNpcId() != 0)
            {
                Client.Instance.GetPlayer().RideOnModel(0, E_M2_STATES.EMS_STAND);
            }

            RemoveMainSceneNode();

            M2SceneNode node = Engine.Instance.SceneManager.AddM2SceneNode(filename, null, npc);

            if (node != null)
            {
                switch (node.Type)
                {
                case M2Type.MT_INTERFACE:
                {
                    if (node.M2Fsm != null)
                    {
                        node.M2Fsm.ResetState();
                    }
                    node.PlayAnimation("Stand", 0, true, 0);
                    node.SetCamera(0);
                }
                break;

                default:
                {
                    M2Move move = node.M2Move;
                    if (move != null)
                    {
                        move.Dir = new vector3df(0, 0, -1);
                    }
                    else
                    {
                        matrix4 mat = new matrix4(true);
                        mat.RotationDegrees = new vector3df(0, 90, 0);
                        node.SetRelativeTransformation(ref mat);
                    }

                    if (node.M2Fsm != null)
                    {
                        node.M2Fsm.ResetState();
                    }
                    node.PlayAnimation("Stand", 0, true, 0);
                }
                break;
                }
            }

            Engine.Instance.SceneManager.SetDebugM2SceneNode(node);

            mainM2SceneNode = node;

            RaiseMainM2SceneNodeChanged();

            return(node);
        }