public PerformViewModel(uint key, ExcelSheet <Perform> sheet, GameData lumina) : base(key, sheet, lumina) { LuminaExtensions.GetModel(this.Value.ModelKey, true, out this.modelSet, out this.modelBase, out this.modelVariant); this.Mod = TexToolsService.GetMod(this); }
public ItemViewModel(int key, ExcelSheet <Item> sheet, Lumina lumina) : base(key, sheet, lumina) { this.classJob = this.Value.ClassJobCategory.Value; LuminaExtensions.GetModel(this.Value.ModelMain, this.IsWeapon, out this.modelSet, out this.modelBase, out this.modelVariant); LuminaExtensions.GetModel(this.Value.ModelSub, this.IsWeapon, out this.subModelSet, out this.subModelBase, out this.subModelVariant); }
public ItemViewModel(int key, ExcelSheet <Sheets.Item> sheet, GameData lumina) : base(key, sheet, lumina) { this.classJob = this.Value.ClassJobCategory !.Value; LuminaExtensions.GetModel(this.Value.ModelMain, this.IsWeapon, out this.modelSet, out this.modelBase, out this.modelVariant); LuminaExtensions.GetModel(this.Value.ModelSub, this.IsWeapon, out this.subModelSet, out this.subModelBase, out this.subModelVariant); this.Mod = TexToolsService.GetMod(this); }