Example #1
0
 protected virtual void OnMetaGUI(Rect position)
 {
     if (layout == EditorLayout.Fields)
     {
         OnFieldsGUI(position);
     }
     else if (layout == EditorLayout.Header)
     {
         OnHeaderGUI(position);
     }
     else if (layout == EditorLayout.Asset)
     {
         LudiqGUI.EraseAssetHeader(position);
         var headerPosition = LudiqGUI.GetAssetHeaderPosition(position);
         y = headerPosition.y;
         OnHeaderGUI(headerPosition);
     }
     else if (layout == EditorLayout.Component)
     {
         OnComponentHeaderGUI(position);
     }
     else if (layout == EditorLayout.Foldout)
     {
         OnFoldoutGUI(position);
     }
 }