LuaState L = new LuaState(); L.AddPreLoad("mylib", mylib_open); L.DoFile("test.lua");
LuaState L = new LuaState(); L.OpenLibs(); L.AddPreLoad(LuaLibName.Math, MathLib.Open); L.DoString("print(math.sin(45))");Here, we're preloading the math library and then using it in our Lua script to call the sin function with an argument of 45 degrees. The LuaLibName enum helps us determine the package library (in this case, the math library). In summary, LuaState AddPreLoad is a useful method for preloading C# functions into your Lua state and making them available to Lua scripts. It can be used for preloading custom Lua modules or even built-in libraries like math or io.