static int _m_addSecHandler_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                int __gen_param_count = LuaAPI.lua_gettop(L);

                if (__gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable <System.Action <int> >(L, 2) && translator.Assignable <System.Action <int> >(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
                {
                    int endCount = LuaAPI.xlua_tointeger(L, 1);
                    System.Action <int> eHandler = translator.GetDelegate <System.Action <int> >(L, 2);
                    System.Action <int> cHandler = translator.GetDelegate <System.Action <int> >(L, 3);
                    int interval = LuaAPI.xlua_tointeger(L, 4);

                    long __cl_gen_ret = LuaExtend.addSecHandler(endCount, eHandler, cHandler, interval);
                    LuaAPI.lua_pushint64(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable <System.Action <int> >(L, 2) && translator.Assignable <System.Action <int> >(L, 3))
                {
                    int endCount = LuaAPI.xlua_tointeger(L, 1);
                    System.Action <int> eHandler = translator.GetDelegate <System.Action <int> >(L, 2);
                    System.Action <int> cHandler = translator.GetDelegate <System.Action <int> >(L, 3);

                    long __cl_gen_ret = LuaExtend.addSecHandler(endCount, eHandler, cHandler);
                    LuaAPI.lua_pushint64(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable <System.Action <int> >(L, 2))
                {
                    int endCount = LuaAPI.xlua_tointeger(L, 1);
                    System.Action <int> eHandler = translator.GetDelegate <System.Action <int> >(L, 2);

                    long __cl_gen_ret = LuaExtend.addSecHandler(endCount, eHandler);
                    LuaAPI.lua_pushint64(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to LuaExtend.addSecHandler!"));
        }
Example #2
0
    static int addSecHandler(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                System.Action <int> arg1 = (System.Action <int>)ToLua.CheckDelegate <System.Action <int> >(L, 2);
                long o = LuaExtend.addSecHandler(arg0, arg1);
                LuaDLL.tolua_pushint64(L, o);
                return(1);
            }
            else if (count == 3)
            {
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                System.Action <int> arg1 = (System.Action <int>)ToLua.CheckDelegate <System.Action <int> >(L, 2);
                System.Action <int> arg2 = (System.Action <int>)ToLua.CheckDelegate <System.Action <int> >(L, 3);
                long o = LuaExtend.addSecHandler(arg0, arg1, arg2);
                LuaDLL.tolua_pushint64(L, o);
                return(1);
            }
            else if (count == 4)
            {
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
                System.Action <int> arg1 = (System.Action <int>)ToLua.CheckDelegate <System.Action <int> >(L, 2);
                System.Action <int> arg2 = (System.Action <int>)ToLua.CheckDelegate <System.Action <int> >(L, 3);
                int  arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
                long o    = LuaExtend.addSecHandler(arg0, arg1, arg2, arg3);
                LuaDLL.tolua_pushint64(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaExtend.addSecHandler"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }