Example #1
0
 void OnDestroy()
 {
     if (m_LuaEnv != null)
     {
         m_LuaEnv.ForceDispose();
     }
     m_LuaEnv = null;
 }
Example #2
0
    void Start()
    {
        m_LuaEnv = new LuaEnvEx();

        m_LuaEnv.AddLoader(CustomLoader);
    }