GetLooper() public method

public GetLooper ( ) : LuaLooper
return LuaLooper
Example #1
0
    void RemoveUpdateEvent()
    {
        LuaClient client = LuaClient.Instance;

        if (LuaClient.Instance)
        {
            LuaLooper loop = client.GetLooper();
            loop.UpdateEvent.Remove(update, _luaTable);
            loop.LateUpdateEvent.Remove(lateUpdate, _luaTable);
            loop.FixedUpdateEvent.Remove(fixedUpdate, _luaTable);
        }
    }
Example #2
0
    void RemoveUpdate()
    {
        LuaClient inst = LuaClient.Instance;

        if (inst)
        {
            LuaLooper loop = inst.GetLooper();
            loop.UpdateEvent.Remove(update, self);
            loop.LateUpdateEvent.Remove(lateUpdate, self);
            loop.FixedUpdateEvent.Remove(fixedUpdate, self);
        }
    }