Example #1
0
    void Awake()
    {
        DontDestroyOnLoad(gameObject);
        context = new LotteryContext(this);
        //Application.logMessageReceived+=HandleLog;

        config = ConfigManager.Instance.GetEmailConfigLoader();

        Application.targetFrameRate = 30;
        //设置IOS键盘输入
        TouchScreenKeyboard.hideInput = true;
    }
Example #2
0
        protected override void OnStartup(StartupEventArgs e)
        {
            var context = new LotteryContext();

            context.CreateOrUpdateDatabase();

            var lotteryGameRepository = new LotteryGameRepository(context);
            var drawRepository        = new DrawRepository(context);
            var drawService           = new DrawService(drawRepository);
            var lotteryWindow         = new LotteryWindow(lotteryGameRepository, drawRepository, drawService);

            lotteryWindow.Show();
        }
Example #3
0
 public LotteryEventApiController(LotteryEventRepo repo, LotteryContext ctx)
 {
     _repo = repo;
     _ctx  = ctx;
 }
 public OrderController(LotteryContext context)
 {
     _context = context;
 }
Example #5
0
 public Lotto649CollectionController(LotteryContext lotteryContext, ILogger <Lotto649CollectionController> logger)
 {
     _lotteryContext = lotteryContext ?? throw new ArgumentNullException(nameof(lotteryContext));
     _logger         = logger;
 }
Example #6
0
        /// <summary>
        /// Gets franchise info from key. Returns null if franchise is not found.
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        //private Franchise FranchiseFromKey(Guid key)
        //{
        //    var db = LotteryDB
        //    return FranchiseFromKey(db, key);
        //}

        /// <summary>
        /// Gets franchise info from key using an existing database connection. Returns null if franchise is not found.
        /// </summary>
        /// <param name="db"></param>
        /// <param name="key"></param>
        /// <returns></returns>
        private Franchise FranchiseFromKey(LotteryContext db, Guid key)
        {
            return(db.Franchises.SingleOrDefault(f => f.ReplicationID == key));
        }
 public CharityEntitiesController(LotteryContext context)
 {
     _context = context;
 }
Example #8
0
 // Use this for initialization
 void Start()
 {
     DontDestroyOnLoad(gameObject);
     root    = GameObject.Find("ContextView").GetComponent <LotteryRoot>();
     context = (LotteryContext)root.context;   //这种方法不太好,以后再改进
 }