IEnumerator Start() { yield return(MainConfigManager.GetInstance().Initialize()); _playerInfo = PlayerInfo.Instance(); _model = LotPlayer.Instance(); View.Initionlize(); View.InitByData(_playerInfo, _model); int cost = _model.GetCurrentTurnGameCost(false); if (cost != 0) { View.ShowCostPage(cost); } else { _model.GetCurrentTurnGameCost(true); } }