Example #1
0
    public void Loot()
    {
        gameObject.SetActive(false);
        var list = looser.equipment;

        list.RemoveAll(m => m.durability <= 2);
        if (list.Count == 0)
        {
            Lootbox.OpenCheapSmall();
        }
        else
        {
            for (int i = 0; i < list.Count; i++)
            {
                list[i].durability -= 2;
            }
            Lootbox.Open(list, Mathf.Min(list.Count, 2));
        }
    }
Example #2
0
 public void OLCS()
 {
     gameObject.SetActive(false);
     GameState.State.money -= 100;
     Lootbox.OpenCheapSmall();
 }